Statistical profileOffline
Mac Rust - Faster Nights
114.122.167.240:28025 checked 1d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#10,827
top 49%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,827 of all ranked servers, the top 49%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Mac Rust - Faster Nights
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Mac Rust - Faster Nights
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Mac Rust - Faster Nights
What the server publishes and what was recorded
| Address | 114.122.167.240:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 10:36 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Mac Rust - Faster Nights?
Too few wipes of Mac Rust - Faster Nights are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 8 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Mac Rust - Faster Nights?
Last seen 27 hours ago, Mac Rust - Faster Nights is offline in this release. The first sighting of it by Rust Census was on 27 October 2026.
What location has been recorded for Mac Rust - Faster Nights?
No region is given by Mac Rust - Faster Nights. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 114.122.167.240:28025 is its address.
What version of Rust has been recorded on Mac Rust - Faster Nights?
This release lists Mac Rust - Faster Nights on Rust network protocol 2635 and build 167398, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Mac Rust - Faster Nights?
At this release Mac Rust - Faster Nights is offline, having last been seen 27 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Mac Rust - Faster Nights placed?
For seven-day player hours, Mac Rust - Faster Nights is ranked #10,827, placing it in the top 49% of all ranked servers.
Tags, lists
Where does Mac Rust - Faster Nights appear among the Rust Census lists and filters?
Included in these Rust Census lists is Mac Rust - Faster Nights: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Mac Rust - Faster Nights?
Read by the game's server browser, Mac Rust - Faster Nights publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Mac Rust - Faster Nights?
The game generates the procedural map on Mac Rust - Faster Nights.
How is Mac Rust - Faster Nights configured, and what rules does it keep?
No gather rate is given in the name of Mac Rust - Faster Nights. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Mac Rust - Faster Nights?
Enter client.connect 114.122.167.240:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.