Statistical profileOffline
test01
EA 113.78.7.135:28015 checked 19d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,672
top 62% · #469 in EA
Last wipe
25d ago
biweekly schedule
Next wipe
2d 5h
Fri 30 Oct, 05:49 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,672 of all ranked servers, the top 62%, and #469 in EA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on test01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 5h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test01
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test01
What the server publishes and what was recorded
| Address | 113.78.7.135:28015 |
|---|---|
| Region | EA |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 05:49 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 80 on average | 10 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 49 on average | 11 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 32 on average | 11 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 5 on average | 1 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 2 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on test01?
From biweekly: 14 days after its last wipe, the next wipe of test01 is estimated. Friday 30 October at 05:49 UTC is the date of its next wipe. The present world dates from 25 days 18 hours. Its tags carry a wipe schedule of every two weeks.
Server details
What does the record show for the uptime and current status of test01?
test01 is offline at the time of this release; it was last seen 19 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 8 October 2026.
In which location is test01 based?
With its EA tag, test01 lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 113.78.7.135:28015 it is addressed.
Which Rust version is test01 running?
This release lists test01 on Rust network protocol 2634 and build 167231, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on test01?
The last count for test01 was 19 days 13 hours ago; it is offline at present.
How does test01 compare with other servers in the rankings?
For seven-day player hours test01 is ranked #13,672 and #469 in Asia, placing it in the top 62% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover test01?
Included in these Rust Census lists is test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on test01 carry?
These are the tags test01 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for test01?
A procedural map runs on test01, generated by the game.
On test01, what rules and settings are in force?
No gather rate is given in the name of test01. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Join details
What steps are needed to join test01?
You can open the console in Rust with F1 and enter client.connect 113.78.7.135:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.