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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,358 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test01

EA 113.78.7.135:28015 checked 19d ago

biweekly wipes
Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
113.78.7.135:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,672

top 62% · #469 in EA

Last wipe

25d ago

biweekly schedule

Next wipe

2d 5h

Fri 30 Oct, 05:49 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,672 of all ranked servers, the top 62%, and #469 in EA, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on test01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 5h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test01

What the server publishes and what was recorded

Address113.78.7.135:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 05:49 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 80 on average10 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 49 on average11 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 32 on average11 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average1 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average2 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on test01?

From biweekly: 14 days after its last wipe, the next wipe of test01 is estimated. Friday 30 October at 05:49 UTC is the date of its next wipe. The present world dates from 25 days 18 hours. Its tags carry a wipe schedule of every two weeks.

Server details

What does the record show for the uptime and current status of test01?

test01 is offline at the time of this release; it was last seen 19 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 8 October 2026.

In which location is test01 based?

With its EA tag, test01 lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 113.78.7.135:28015 it is addressed.

Which Rust version is test01 running?

This release lists test01 on Rust network protocol 2634 and build 167231, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on test01?

The last count for test01 was 19 days 13 hours ago; it is offline at present.

How does test01 compare with other servers in the rankings?

For seven-day player hours test01 is ranked #13,672 and #469 in Asia, placing it in the top 62% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover test01?

Included in these Rust Census lists is test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on test01 carry?

These are the tags test01 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for test01?

A procedural map runs on test01, generated by the game.

On test01, what rules and settings are in force?

No gather rate is given in the name of test01. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

What steps are needed to join test01?

You can open the console in Rust with F1 and enter client.connect 113.78.7.135:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167231,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.