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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,384 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test01

EA 113.78.4.198:28015 checked 2d ago

biweekly wipes
Release date
Next release
In five minutes (08:25 UTC)
Source
Live server queries
Server address
113.78.4.198:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

1

peak 1

Rank

#11,219

top 51% · #466 in EA

Last wipe

25d ago

biweekly schedule

Next wipe

2d 6h

Fri 30 Oct, 05:49 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,219 of all ranked servers, the top 51%, and #466 in EA, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on test01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 51% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test01

What the server publishes and what was recorded

Address113.78.4.198:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 05:49 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 81 on average10 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 49 on average10 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 32 on average10 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average1 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for test01: what is it?

From biweekly: 14 days after its last wipe, the next wipe of test01 is estimated. Friday 30 October at 05:49 UTC is the date of its next wipe. 25 days 17 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

Server details

How reliable is test01, and is it online now?

test01 is offline at the time of this release; it was last seen 2 days 15 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 25 October 2026.

What location has been recorded for test01?

Its EA tag is how test01 lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 113.78.4.198:28015 is its address.

Which Rust version is test01 running?

Rust network protocol 2635 and build 168909 on Windows is the version test01 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on test01?

At this release test01 is offline, having last been seen 2 days 15 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does test01 compare with other servers in the rankings?

This release ranks test01 at #11,219 for seven-day player hours, #466 in Asia, inside the top 51% of ranked servers.

Tag details

Where does test01 appear among the Rust Census lists and filters?

These Rust Census lists include test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on test01: what do they indicate?

Read by the game's server browser, test01 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): East Asia is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on test01?

The game generates the procedural map on test01.

How is test01 configured, and what rules does it keep?

No gather rate is given in the name of test01. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What is the way to join test01?

Enter client.connect 113.78.4.198:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.