Statistical profileOffline
test008
113.250.135.142:28715 checked 4d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#11,171
top 50%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,171 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on test008
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test008
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test008
What the server publishes and what was recorded
| Address | 113.250.135.142:28715 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 08:09 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 217 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 288 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 60 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 27 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 59 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 52 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for test008: what is it?
The rhythm of test008's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 12 hours have passed since this world was made.
Server details
How reliable is test008, and is it online now?
The latest count records test008 as offline, last seen 4 days 16 hours ago. Of the 120 hours in the last 5 full days, it was up 2 of them, or 2%. First recorded by Rust Census on 23 October 2026.
Which location does test008 run from?
No region is published by test008. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 113.250.135.142:28715 it is addressed.
On which Rust version does test008 operate?
This release lists test008 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on test008?
At this release test008 is offline, having last been seen 4 days 16 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is test008 placed?
For seven-day player hours, test008 is ranked #11,171, placing it in the top 50% of all ranked servers.
Tags, lists
Where does test008 appear among the Rust Census lists and filters?
Included in these Rust Census lists is test008: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on test008?
These are the tags test008 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rEA (Region code): EA is the region code this server carries; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On test008, what rules and settings are in force?
No gather rate is given in the name of test008. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server does not run VAC, Valve's anti-cheat.
How to join
How can you connect to test008?
Enter client.connect 113.250.135.142:28715 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$rEA,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rEA | Region code EA is the region code this server carries. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.