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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,000 players on 11,814 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

zxcv

112.214.177.77:28015 checked 9d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (14:25 UTC)
Source
Live server queries
Server address
112.214.177.77:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#14,102

top 64%

Last wipe

27d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #14,102 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on zxcv

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Usual gap

1.6 days

between real wipes

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:06 UTC FW27d ago 1 – running 0
Wed 30 Sep, 03:31 UTC29d ago 1 – 1.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of zxcv

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of zxcv

What the server publishes and what was recorded

Address112.214.177.77:28015
Region–
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 19:06 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average26 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average16 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average40 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average59 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average9 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does zxcv wipe, and how often?

A monthly force wipe is the sole occasion on which zxcv wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 18 hours. Its tags carry a monthly wipe schedule.

On zxcv, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 12 hours after it began.

Server details

Is zxcv up, and how well has it held up?

zxcv is offline at the time of this release; it was last seen 9 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 18 September 2026.

In which location is zxcv based?

A region is not published by zxcv. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 112.214.177.77:28015 is its address.

What version of Rust has been recorded on zxcv?

Rust network protocol 2634 and build 167781 on Windows is the version zxcv runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does zxcv carry?

zxcv is offline at present; its last recording was 9 days 23 hours ago.

What position does zxcv hold in the server rankings?

For seven-day player hours, zxcv is ranked #14,102, placing it in the top 64% of all ranked servers.

Tag details

Where does zxcv appear among the Rust Census lists and filters?

Included in these Rust Census lists is zxcv: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on zxcv: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags zxcv publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for zxcv?

No gather rate is given in the name of zxcv. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join zxcv?

Enter client.connect 112.214.177.77:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.