Statistical profileOffline
Dev_248_v2301
111.228.22.153:28036 checked 5d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
40d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on Dev_248_v2301
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC40d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dev_248_v2301
3000 · seed 1225
Table 2: The world
As the server publishes it
| Map | basic_j2 |
|---|---|
| Size | 3000 |
| Seed | 1225 |
8. Server characteristics
Table 3: Characteristics of Dev_248_v2301
What the server publishes and what was recorded
| Address | 111.228.22.153:28036 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 09:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Dev_248_v2301 wipe, and how often?
The rhythm of Dev_248_v2301's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 40 days 18 hours have passed since this world was made.
How is wipe day run on Dev_248_v2301?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
About the server
Is Dev_248_v2301 up, and how well has it held up?
Last seen 5 days 15 hours ago, Dev_248_v2301 is offline in this release. Of the 168 hours in the last 7 full days, it was up 24 of them, or 14%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Dev_248_v2301?
No region is published by Dev_248_v2301. Rust Census does not look up where the machine stands; it shows where a server says it is. At 111.228.22.153:28036 it is addressed.
Which Rust version is Dev_248_v2301 running?
The version in use on Dev_248_v2301 is Rust network protocol 2301 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Dev_248_v2301?
At this release Dev_248_v2301 is offline, having last been seen 5 days 15 hours ago. This release gives a seven-day average of 0 players.
What position does Dev_248_v2301 hold in the server rankings?
For seven-day player hours, Dev_248_v2301 is ranked #15,358, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Dev_248_v2301?
These Rust Census lists include Dev_248_v2301: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
What is meant by each tag shown on Dev_248_v2301?
Read by the game's server browser, Dev_248_v2301 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; v2301 (Protocol): Protocol 2301 is required; a different version cannot join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h17684147 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Dev_248_v2301?
Size 3,000 and seed 1225: that is the procedural map on Dev_248_v2301, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: basic_j2.
On Dev_248_v2301, what rules and settings are in force?
No gather rate is recorded for Dev_248_v2301 in its name. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join Dev_248_v2301?
Enter client.connect 111.228.22.153:28036 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
v2301 | Protocol Protocol 2301 is required; a different version cannot join. |
ptrak | Networking The network layer is RakNet, the game's standard. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
h17684147 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|---|
stok | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.