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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,442 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SAKUTIDE RUST | x0.5/x1 | WEEKLY

109.254.23.88:28015 checked 13m ago

0.5x moddedcarbon
Release date
Next release
In five minutes (06:45 UTC)
Source
Live server queries
Server address
109.254.23.88:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#5,655

top 25%

Last wipe

12h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #5,655 of all ranked servers, the top 25%, on player hours over the last seven days.
  • Its current map went up 12h ago.

2. Players

Figure 1: Players on SAKUTIDE RUST | x0.5/x1 | WEEKLY

Players now and over time, UTC

AveragePeakWipe
00.250.50.75107:0014:0021:0013:0022:0005:00Wiped Wed 28 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040007:0014:0021:0013:0022:0005:00Wiped Wed 28 Oct, 16:10 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC14h ago – – running 1
Thu 22 Oct, 19:47 UTC6d ago 1 held half 5.8 days 0
Tue 20 Oct, 18:20 UTC8d ago 1 held half 2.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SAKUTIDE RUST | x0.5/x1 | WEEKLY

4000 · seed 281026

Map of SAKUTIDE RUST | x0.5/x1 | WEEKLY

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed281026
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SAKUTIDE RUST | x0.5/x1 | WEEKLY

What the server publishes and what was recorded

Address109.254.23.88:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 18:49 UTC
Hostname–
First seen20 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Рейты x0.5/x1 ✓ Авторские радиозадания: поиск, зачистка и доставка грузов ✓ Конвои с охраной: сопровождение и перехват ✓ Поиск тайников и подводные задания ✓ Защита своей базы от волн NPC ✓ Репутация, 6 уровней развития и элитные контракты ✓ Контракты снабжения и обмен ресурсов ✓ DLC: /craft + крафт миникоптера ✓ Скинченджер с поиском и личным избранным ✓ Выбор внешнего вида построек ✓ Ускоренная плавка ✓ Русский интерфейс и персональные темы оформления

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for SAKUTIDE RUST | x0.5/x1 | WEEKLY: what is it?

Wipes on SAKUTIDE RUST | x0.5/x1 | WEEKLY fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 12 hours have passed since this world was made.

On SAKUTIDE RUST | x0.5/x1 | WEEKLY, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

What does the record show for the uptime and current status of SAKUTIDE RUST | x0.5/x1 | WEEKLY?

This release records SAKUTIDE RUST | x0.5/x1 | WEEKLY as online. The uptime it reports puts the last restart at about 10 hours ago. A total of 113 of 168 hours were up over 7 full days, which is 67% of the time. The first sighting of it by Rust Census was on 20 October 2026.

What does the performance record of SAKUTIDE RUST | x0.5/x1 | WEEKLY show?

Average server fps over the last 48 hours was 201, with a low of 59. The world carried up to 97,415 entities, including buildings, deployables and all else. Memory use reached 2,989 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is SAKUTIDE RUST | x0.5/x1 | WEEKLY based?

No region is published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.254.23.88:28015 it is addressed.

Which Rust version is SAKUTIDE RUST | x0.5/x1 | WEEKLY running?

The version in use on SAKUTIDE RUST | x0.5/x1 | WEEKLY is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does SAKUTIDE RUST | x0.5/x1 | WEEKLY carry?

The present count is 0 players on SAKUTIDE RUST | x0.5/x1 | WEEKLY, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.

What position does SAKUTIDE RUST | x0.5/x1 | WEEKLY hold in the server rankings?

For seven-day player hours, SAKUTIDE RUST | x0.5/x1 | WEEKLY is ranked #5,655, placing it in the top 25% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Included in these Rust Census lists is SAKUTIDE RUST | x0.5/x1 | WEEKLY: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY: what do they indicate?

These are the tags SAKUTIDE RUST | x0.5/x1 | WEEKLY publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

SAKUTIDE RUST | x0.5/x1 | WEEKLY runs a procedural map of size 4,000 with seed 281026, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On SAKUTIDE RUST | x0.5/x1 | WEEKLY, what rules and settings are in force?

SAKUTIDE RUST | x0.5/x1 | WEEKLY carries a 0.5x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Enter client.connect 109.254.23.88:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.