Statistical profileOnline
SAKUTIDE RUST | x0.5/x1 | WEEKLY
109.254.23.88:28015 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#5,655
top 25%
Last wipe
12h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #5,655 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 12h ago.
2. Players
Figure 1: Players on SAKUTIDE RUST | x0.5/x1 | WEEKLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:10 UTC14h ago | – | – | running | 1 |
| Thu 22 Oct, 19:47 UTC6d ago | 1 | held half | 5.8 days | 0 |
| Tue 20 Oct, 18:20 UTC8d ago | 1 | held half | 2.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of SAKUTIDE RUST | x0.5/x1 | WEEKLY
What the server publishes and what was recorded
| Address | 109.254.23.88:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 18:49 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Рейты x0.5/x1 ✓ Авторские радиозадания: поиск, зачистка и доставка грузов ✓ Конвои с охраной: сопровождение и перехват ✓ Поиск тайников и подводные задания ✓ Защита своей базы от волн NPC ✓ Репутация, 6 уровней развития и элитные контракты ✓ Контракты снабжения и обмен ресурсов ✓ DLC: /craft + крафт миникоптера ✓ Скинченджер с поиском и личным избранным ✓ Выбор внешнего вида построек ✓ Ускоренная плавка ✓ Русский интерфейс и персональные темы оформления
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 65 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 99 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for SAKUTIDE RUST | x0.5/x1 | WEEKLY: what is it?
Wipes on SAKUTIDE RUST | x0.5/x1 | WEEKLY fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 12 hours have passed since this world was made.
On SAKUTIDE RUST | x0.5/x1 | WEEKLY, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
What does the record show for the uptime and current status of SAKUTIDE RUST | x0.5/x1 | WEEKLY?
This release records SAKUTIDE RUST | x0.5/x1 | WEEKLY as online. The uptime it reports puts the last restart at about 10 hours ago. A total of 113 of 168 hours were up over 7 full days, which is 67% of the time. The first sighting of it by Rust Census was on 20 October 2026.
What does the performance record of SAKUTIDE RUST | x0.5/x1 | WEEKLY show?
Average server fps over the last 48 hours was 201, with a low of 59. The world carried up to 97,415 entities, including buildings, deployables and all else. Memory use reached 2,989 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is SAKUTIDE RUST | x0.5/x1 | WEEKLY based?
No region is published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.254.23.88:28015 it is addressed.
Which Rust version is SAKUTIDE RUST | x0.5/x1 | WEEKLY running?
The version in use on SAKUTIDE RUST | x0.5/x1 | WEEKLY is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does SAKUTIDE RUST | x0.5/x1 | WEEKLY carry?
The present count is 0 players on SAKUTIDE RUST | x0.5/x1 | WEEKLY, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.
What position does SAKUTIDE RUST | x0.5/x1 | WEEKLY hold in the server rankings?
For seven-day player hours, SAKUTIDE RUST | x0.5/x1 | WEEKLY is ranked #5,655, placing it in the top 25% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Included in these Rust Census lists is SAKUTIDE RUST | x0.5/x1 | WEEKLY: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY: what do they indicate?
These are the tags SAKUTIDE RUST | x0.5/x1 | WEEKLY publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on SAKUTIDE RUST | x0.5/x1 | WEEKLY?
SAKUTIDE RUST | x0.5/x1 | WEEKLY runs a procedural map of size 4,000 with seed 281026, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On SAKUTIDE RUST | x0.5/x1 | WEEKLY, what rules and settings are in force?
SAKUTIDE RUST | x0.5/x1 | WEEKLY carries a 0.5x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join SAKUTIDE RUST | x0.5/x1 | WEEKLY?
Enter client.connect 109.254.23.88:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.