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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PVP

109.254.18.13:28015 checked 20d ago

moddedcarbon
Release date
Next release
In five minutes (21:25 UTC)
Source
Live server queries
Server address
109.254.18.13:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,874

top 72%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,874 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on PVP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:57 UTC FW27d ago 1 – running 0
Mon 28 Sep, 18:39 UTC30d ago 1 held half 3.1 days 0
Sat 26 Sep, 20:04 UTC32d ago 3 – 1.9 days 0
Sun 20 Sep, 11:13 UTC38d ago 1 halved by day 1 6.4 days 0
Fri 18 Sep, 18:45 UTC40d ago 1 – 1.7 days 0
Thu 17 Sep, 20:24 UTC41d ago 1 – 0.9 days 0
Sun 13 Sep, 20:20 UTC45d ago 1 halved by day 1 4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PVP

3000 · seed 1337

Map of PVP

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed1337

8. Server characteristics

Table 3: Characteristics of PVP

What the server publishes and what was recorded

Address109.254.18.13:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for PVP: what is it?

No next wipe can be predicted for PVP, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 11 hours ago.

How is wipe day run on PVP?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 1.

Server details

Is PVP up, and how well has it held up?

Last seen 20 days 9 hours ago, PVP is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for PVP?

No region is published by PVP. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.254.18.13:28015 is its address.

Which Rust version is PVP running?

The version in use on PVP is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on PVP?

At this release PVP is offline, having last been seen 20 days 9 hours ago.

In the rankings of Rust servers, where is PVP placed?

For seven-day player hours, PVP is ranked #15,874, placing it in the top 72% of all ranked servers.

Tag details

Which Rust Census filters and lists cover PVP?

These Rust Census lists include PVP: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on PVP?

Read by the game's server browser, PVP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on PVP?

The procedural map on PVP is generated by the game, measures 3,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

On PVP, what rules and settings are in force?

The name of PVP carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join PVP?

Enter client.connect 109.254.18.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Build 166494 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.