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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,824 players on 11,604 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Project_Rustoid

109.252.167.120:28015 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
109.252.167.120:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Project_Rustoid

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Project_Rustoid

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Project_Rustoid

What the server publishes and what was recorded

Address109.252.167.120:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 11:20 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average36 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Project_Rustoid: what is it?

With too few wipes of Project_Rustoid on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 18 hours.

Server record

What does the record show for the uptime and current status of Project_Rustoid?

Last seen 4 days 6 hours ago, Project_Rustoid is offline in this release. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. It was first seen by Rust Census on 23 October 2026.

In which location is Project_Rustoid based?

No region is given by Project_Rustoid. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.252.167.120:28015 it is addressed.

What version of Rust has been recorded on Project_Rustoid?

Rust network protocol 2635 and build 168909 on Windows is the version Project_Rustoid runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Project_Rustoid carry?

At this release Project_Rustoid is offline, having last been seen 4 days 6 hours ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Project_Rustoid placed?

For seven-day player hours, Project_Rustoid is ranked #15,419, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Project_Rustoid?

The Rust Census lists that Project_Rustoid fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Project_Rustoid?

Read by the game's server browser, Project_Rustoid publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Project_Rustoid?

The game generates the procedural map on Project_Rustoid.

How is Project_Rustoid configured, and what rules does it keep?

No gather rate is recorded for Project_Rustoid in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

What is the way to join Project_Rustoid?

Enter client.connect 109.252.167.120:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players Slots: 3.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.