Statistical profileOffline
Project_Rustoid
109.252.167.120:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Project_Rustoid
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Project_Rustoid
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Project_Rustoid
What the server publishes and what was recorded
| Address | 109.252.167.120:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 11:20 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 75 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 10 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Project_Rustoid: what is it?
With too few wipes of Project_Rustoid on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 18 hours.
Server record
What does the record show for the uptime and current status of Project_Rustoid?
Last seen 4 days 6 hours ago, Project_Rustoid is offline in this release. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. It was first seen by Rust Census on 23 October 2026.
In which location is Project_Rustoid based?
No region is given by Project_Rustoid. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.252.167.120:28015 it is addressed.
What version of Rust has been recorded on Project_Rustoid?
Rust network protocol 2635 and build 168909 on Windows is the version Project_Rustoid runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Project_Rustoid carry?
At this release Project_Rustoid is offline, having last been seen 4 days 6 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Project_Rustoid placed?
For seven-day player hours, Project_Rustoid is ranked #15,419, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Project_Rustoid?
The Rust Census lists that Project_Rustoid fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Project_Rustoid?
Read by the game's server browser, Project_Rustoid publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Project_Rustoid?
The game generates the procedural map on Project_Rustoid.
How is Project_Rustoid configured, and what rules does it keep?
No gather rate is recorded for Project_Rustoid in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join Project_Rustoid?
Enter client.connect 109.252.167.120:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp3 | Max players Slots: 3. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.