Statistical profileOffline
Oil Trainer - Carbon Development
109.252.117.13:28115 checked 10h ago
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1. Main points
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#10,058
top 45%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,058 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Oil Trainer - Carbon Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Oil Trainer - Carbon Development
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Oil Trainer - Carbon Development
What the server publishes and what was recorded
| Address | 109.252.117.13:28115 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 11:22 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 48 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 17 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 236 / 260 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Oil Trainer - Carbon Development?
The rhythm of Oil Trainer - Carbon Development's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 12 hours ago.
Server details
What does the record show for the uptime and current status of Oil Trainer - Carbon Development?
The latest count records Oil Trainer - Carbon Development as offline, last seen 10 hours ago. 19 of 168 hours on across the last 7 full days gives an uptime of 11%. The first sighting of it by Rust Census was on 20 October 2026.
Which location does Oil Trainer - Carbon Development run from?
No region is given by Oil Trainer - Carbon Development. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.252.117.13:28115 is its address.
On which Rust version does Oil Trainer - Carbon Development operate?
Rust network protocol 2635 and build 168909 on Windows is the version Oil Trainer - Carbon Development runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Oil Trainer - Carbon Development?
Oil Trainer - Carbon Development is offline at present; its last recording was 10 hours ago. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 12:00 UTC, the busiest hour of the last 48.
What position does Oil Trainer - Carbon Development hold in the server rankings?
The rank for Oil Trainer - Carbon Development is #10,058 on seven-day player hours, in the top 45% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Oil Trainer - Carbon Development?
These Rust Census lists include Oil Trainer - Carbon Development: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Oil Trainer - Carbon Development: what do they indicate?
These are the tags Oil Trainer - Carbon Development publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Oil Trainer - Carbon Development?
Oil Trainer - Carbon Development runs a procedural map, which the game generates.
What settings and rules have been listed for Oil Trainer - Carbon Development?
No gather rate is given in the name of Oil Trainer - Carbon Development. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Oil Trainer - Carbon Development?
Enter client.connect 109.252.117.13:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.