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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Aperture_Game's testing server

109.247.229.146:28015 checked 29m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
109.247.229.146:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak 1

Rank

#13,582

top 61%

Last wipe

8h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 3 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,582 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 8h ago.

2. Players

Figure 1: Players on Aperture_Game's testing server

Players now and over time, UTC

AveragePeakWipe
00.250.50.75101:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 16:36 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:36 UTC8h ago – – running 0
Tue 27 Oct, 07:53 UTC2d ago 1 halved by day 1 2.4 days 0
Thu 22 Oct, 18:44 UTC7d ago 1 halved by day 1 4.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Aperture_Game's testing server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Aperture_Game's testing server

What the server publishes and what was recorded

Address109.247.229.146:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 16:36 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe records

When does Aperture_Game's testing server wipe, and how often?

Aperture_Game's testing server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 8 hours.

On Aperture_Game's testing server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of Aperture_Game's testing server?

Aperture_Game's testing server is online at the time of this release. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 19 October 2026.

Which location does Aperture_Game's testing server run from?

No region is published by Aperture_Game's testing server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 109.247.229.146:28015 it is addressed.

Which Rust version is Aperture_Game's testing server running?

Rust network protocol 2635 and build 168909 on Linux is the version Aperture_Game's testing server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Aperture_Game's testing server?

At counting time Aperture_Game's testing server recorded 0 players across 3 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 0 players was recorded at 17:00 UTC, the busiest hour of the last 48.

How does Aperture_Game's testing server compare with other servers in the rankings?

The rank for Aperture_Game's testing server is #13,582 on seven-day player hours, in the top 61% of ranked servers.

Lists and tags

Where does Aperture_Game's testing server appear among the Rust Census lists and filters?

The Rust Census lists that Aperture_Game's testing server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Aperture_Game's testing server carry?

These are the tags Aperture_Game's testing server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Aperture_Game's testing server?

A procedural map runs on Aperture_Game's testing server, generated by the game.

On Aperture_Game's testing server, what rules and settings are in force?

The name of Aperture_Game's testing server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Aperture_Game's testing server?

Enter client.connect 109.247.229.146:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players The server holds 3 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.