Statistical profileOffline
My Server Name
109.196.72.10:28015 checked 13d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,424
top 62%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,424 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:26 UTC18d ago | – | – | running | 1 |
| Tue 6 Oct, 19:05 UTC22d ago | 1 | held half | 3.8 days | 0 |
| Fri 2 Oct, 12:41 UTC26d ago | 1 | – | 4.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 109.196.72.10:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 13:26 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 94 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 102 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does My Server Name wipe, and how often?
Wipes on My Server Name fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 8 hours have passed since this world was made.
On My Server Name, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
How reliable is My Server Name, and is it online now?
Last seen 13 days 7 hours ago, My Server Name is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 27 September 2026.
What location has been recorded for My Server Name?
A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.196.72.10:28015 is its address.
What version of Rust has been recorded on My Server Name?
This release lists My Server Name on Rust network protocol 2634 and build 167231, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does My Server Name carry?
The last count for My Server Name was 13 days 7 hours ago; it is offline at present.
In the rankings of Rust servers, where is My Server Name placed?
The rank for My Server Name is #13,424 on seven-day player hours, in the top 62% of ranked servers.
Tag details
On Rust Census, which lists and filters carry My Server Name?
The Rust Census lists that My Server Name fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on My Server Name carry?
Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on My Server Name?
A procedural map runs on My Server Name, generated by the game.
How is My Server Name configured, and what rules does it keep?
No gather rate is recorded for My Server Name in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join My Server Name?
Enter client.connect 109.196.72.10:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.