Statistical profileOffline
[TEST] SERIOUS RUST [TEST]
109.195.37.2:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
3d ago
weekly schedule
Next wipe
3d 3h
Sat 31 Oct, 10:56 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,412 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Saturday 31 October, 10:56 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [TEST] SERIOUS RUST [TEST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 10:56 UTC, in 3d 3h. Its weekly schedule tag · low confidence
Usual gap
2 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 3h | Sat 31 Oct, 10:56 UTC | Own schedule |
| 8d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 3h | Sat 7 Nov, 10:56 UTC | Own schedule |
| 17d 3h | Sat 14 Nov, 10:56 UTC | Own schedule |
| 24d 3h | Sat 21 Nov, 10:56 UTC | Own schedule |
| 31d 3h | Sat 28 Nov, 10:56 UTC | Own schedule |
| 36d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 3h | Sat 5 Dec, 10:56 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:56 UTC3d ago | 0 | – | running | 1 |
| Tue 20 Oct, 14:13 UTC7d ago | 1 | – | 3.9 days | 1 |
| Tue 20 Oct, 05:37 UTC8d ago | 1 | – | 0.4 days | 1 |
| Mon 19 Oct, 11:30 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sat 17 Oct, 06:08 UTC11d ago | 0 | – | 2.2 days | 0 |
| Thu 15 Oct, 11:05 UTC12d ago | 1 | – | 1.8 days | 0 |
| Mon 12 Oct, 16:09 UTC15d ago | 0 | – | 2.8 days | 0 |
| Tue 22 Sep, 10:23 UTC35d ago | 0 | – | 20.2 days | 0 |
| Mon 21 Sep, 11:47 UTC36d ago | 0 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [TEST] SERIOUS RUST [TEST]
What the server publishes and what was recorded
| Address | 109.195.37.2:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 24 Oct 2026, 10:56 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 14 on average | 4 / 100 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 5 / 200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 5 / 50 |
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 2 / 50 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 0 / 250 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 2 / 30 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on [TEST] SERIOUS RUST [TEST]?
Too few wipes of [TEST] SERIOUS RUST [TEST] are recorded to confirm its schedule, so its tag is followed by the prediction. On Saturday 31 October at 10:56 UTC the next wipe is expected. This world was generated 3 days 20 hours ago. A weekly wipe schedule is published in its tags.
How is wipe day run on [TEST] SERIOUS RUST [TEST]?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
How reliable is [TEST] SERIOUS RUST [TEST], and is it online now?
[TEST] SERIOUS RUST [TEST] is offline at the time of this release; it was last seen 3 days 18 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. First recorded by Rust Census on 18 September 2026.
In which location is [TEST] SERIOUS RUST [TEST] based?
No region is published by [TEST] SERIOUS RUST [TEST]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.195.37.2:28015 it is addressed.
What version of Rust has been recorded on [TEST] SERIOUS RUST [TEST]?
Rust network protocol 2635 and build 168909 on Windows is the version [TEST] SERIOUS RUST [TEST] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for [TEST] SERIOUS RUST [TEST]?
At this release [TEST] SERIOUS RUST [TEST] is offline, having last been seen 3 days 18 hours ago. This release gives a seven-day average of 0 players.
How does [TEST] SERIOUS RUST [TEST] compare with other servers in the rankings?
The rank for [TEST] SERIOUS RUST [TEST] is #15,412 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [TEST] SERIOUS RUST [TEST]?
These Rust Census lists include [TEST] SERIOUS RUST [TEST]: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
The tags on [TEST] SERIOUS RUST [TEST]: what do they indicate?
Read by the game's server browser, [TEST] SERIOUS RUST [TEST] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for [TEST] SERIOUS RUST [TEST]?
Size 4,500 and seed 327: that is the procedural map on [TEST] SERIOUS RUST [TEST], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [TEST] SERIOUS RUST [TEST]?
No gather rate is given in the name of [TEST] SERIOUS RUST [TEST]. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join [TEST] SERIOUS RUST [TEST]?
Enter client.connect 109.195.37.2:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.