Statistical profileOffline
ubojnia local
109.173.177.1:28015 checked 8h ago
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1. Main points
Players now
2/ 5
40% full
7-day average
1
peak 2
Rank
#5,799
top 26%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 40% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #5,799 of all ranked servers, the top 26%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on ubojnia local
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:53 UTC3d ago | 1 | – | running | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ubojnia local
4250 · seed 1189504587
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1189504587 |
8. Server characteristics
Table 3: Characteristics of ubojnia local
What the server publishes and what was recorded
| Address | 109.173.177.1:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 22:03 UTC |
| Hostname | rust.codebites.eu |
| First seen | 24 Oct 2026 |
9. Operator
Hostnamecodebites.eu
The only server publishing a codebites.eu hostname.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 132 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ubojnia local: what is it?
With too few wipes of ubojnia local on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 4 days 11 hours ago.
How is wipe day run on ubojnia local?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of ubojnia local?
The latest count records ubojnia local as offline, last seen 8 hours ago. About 4 hours ago is when it last restarted, according to the uptime it reports. 29 of 96 hours on across the last 4 full days gives an uptime of 30%. It was first seen by Rust Census on 24 October 2026.
How well does ubojnia local perform?
The figures for the last 48 hours give an average of 128 server fps and a minimum of 65. The world carried up to 106,812 entities, including buildings, deployables and all else. Up to 2,905 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for ubojnia local?
No region is given by ubojnia local. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.173.177.1:28015 is its address.
On which Rust version does ubojnia local operate?
Rust network protocol 2635 and build 168909 on Linux is the version ubojnia local runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does ubojnia local carry?
At this release ubojnia local is offline, having last been seen 8 hours ago. This release records a seven-day average of 1 players and a peak of 2. Over the past 48 hours the highest average fell at 21:00 UTC: 2 players.
What position does ubojnia local hold in the server rankings?
The rank for ubojnia local is #5,799 on seven-day player hours, in the top 26% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover ubojnia local?
The Rust Census lists that ubojnia local fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Who is listed as the operator of ubojnia local?
No other server we track uses the codebites.eu hostname that ubojnia local publishes.
What is meant by each tag shown on ubojnia local?
Read by the game's server browser, ubojnia local publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for ubojnia local?
Size 4,250 and seed 1189504587: that is the procedural map on ubojnia local, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On ubojnia local, what rules and settings are in force?
The name of ubojnia local carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to ubojnia local?
Enter client.connect 109.173.177.1:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.