Statistical profileOffline
Zeeuss's Test Server
109.164.126.222:28015 checked 18d ago
Connect to this server
1. Main points
Players now
1/ 7
14% full
7-day average
0
peak –
Rank
#13,546
top 61%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 14% of its 7 slots.
- It ranks #13,546 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Zeeuss's Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Zeeuss's Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zeeuss's Test Server
What the server publishes and what was recorded
| Address | 109.164.126.222:28015 |
|---|---|
| Region | – |
| Max players | 7 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 17:15 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 87 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 88 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Zeeuss's Test Server: what is it?
The rhythm of Zeeuss's Test Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 18 days 5 hours ago.
About the server
How reliable is Zeeuss's Test Server, and is it online now?
The latest count records Zeeuss's Test Server as offline, last seen 18 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 11 October 2026.
Which location does Zeeuss's Test Server run from?
A region is not published by Zeeuss's Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 109.164.126.222:28015 it is addressed.
Which Rust version is Zeeuss's Test Server running?
Rust network protocol 2634 and build 167398 on Windows is the version Zeeuss's Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Zeeuss's Test Server carry?
At this release Zeeuss's Test Server is offline, having last been seen 18 days 4 hours ago.
What position does Zeeuss's Test Server hold in the server rankings?
The rank for Zeeuss's Test Server is #13,546 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Where does Zeeuss's Test Server appear among the Rust Census lists and filters?
These Rust Census lists include Zeeuss's Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Zeeuss's Test Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp7 (Max players): Slots: 7; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Zeeuss's Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Zeeuss's Test Server?
Zeeuss's Test Server runs a procedural map, which the game generates.
On Zeeuss's Test Server, what rules and settings are in force?
No gather rate is recorded for Zeeuss's Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Zeeuss's Test Server?
You can open the console in Rust with F1 and enter client.connect 109.164.126.222:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp7,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp7 | Max players Slots: 7. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.