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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,516 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Citadel Servers Test

109.123.230.80:28015 checked 10m ago

vanillamoddedcarbon
Release date
Next release
In five minutes (20:35 UTC)
Source
Live server queries
Server address
109.123.230.80:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#14,902

top 67%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,902 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Citadel Servers Test

Players now and over time, UTC

AveragePeak
00.250.50.75121:0020:0002:0007:0013:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0020:0002:0007:0013:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:54 UTC15d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Citadel Servers Test

4000 · seed 28475

Map of Citadel Servers Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed28475
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Citadel Servers Test

What the server publishes and what was recorded

Address109.123.230.80:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 20:54 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

When does Citadel Servers Test wipe, and how often?

Too few wipes of Citadel Servers Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 23 hours ago.

How is wipe day run on Citadel Servers Test?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 22 hours after it began.

Server details

How reliable is Citadel Servers Test, and is it online now?

This release records Citadel Servers Test as online. About 7 hours ago is when it last restarted, according to the uptime it reports. A total of 129 of 168 hours were up over 7 full days, which is 77% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does Citadel Servers Test hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 220 server fps and a minimum of 181. The world carried up to 99,183 entities, including buildings, deployables and all else. The peak memory use recorded was 2,861 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Citadel Servers Test run from?

A region is not published by Citadel Servers Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.123.230.80:28015 it is addressed.

On which Rust version does Citadel Servers Test operate?

Rust network protocol 2635 and build 168909 on Windows is the version Citadel Servers Test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Citadel Servers Test?

Citadel Servers Test stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 0 players.

What position does Citadel Servers Test hold in the server rankings?

For seven-day player hours, Citadel Servers Test is ranked #14,902, placing it in the top 67% of all ranked servers.

Tag details

Where does Citadel Servers Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is Citadel Servers Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Citadel Servers Test carry?

These are the tags Citadel Servers Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Citadel Servers Test?

Size 4,000 and seed 28475: that is the procedural map on Citadel Servers Test, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Citadel Servers Test?

No gather rate is given in the name of Citadel Servers Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Citadel Servers Test?

You can open the console in Rust with F1 and enter client.connect 109.123.230.80:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.