Statistical profileOnline
142# NEEDFORCRAFT Classic 16.10
109.111.170.145:28016 checked 9m ago
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1. Main points
Players now
1/ 99
1% full
7-day average
0
peak 2
Rank
#5,129
top 23%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 1% of its 99 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,129 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on 142# NEEDFORCRAFT Classic 16.10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Usual gap
8.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 20d 13h | Thu 19 Nov, 11:16 UTC | Own schedule |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:16 UTC7d ago | 2 | – | running | 0 |
| Thu 15 Oct, 17:35 UTC14d ago | 3 | held half | 6.7 days | 0 |
| Mon 5 Oct, 12:33 UTC24d ago | 2 | held half | 10.2 days | 0 |
| Fri 2 Oct, 15:21 UTC27d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 11:48 UTC41d ago | 7 | halved by day 4 | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 142# NEEDFORCRAFT Classic 16.10
4250 · seed 228074660
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 228074660 |
8. Server characteristics
Table 4: Characteristics of 142# NEEDFORCRAFT Classic 16.10
What the server publishes and what was recorded
| Address | 109.111.170.145:28016 |
|---|---|
| Region | – |
| Max players | 99 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
☆ NeedForCraft.Ru — [Чистый ванильный сервер|Следующий вайп #05.11 - left 6] ☆ Без модов Новая карта каждый вайп Все РТ на месте Античит 24/7 Вопросы, жалобы, предложения: Сайт: http://needforcraft.ru Группа ВК: https://vk.com/needforcraftru\ Ждем тебя в игре!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 34 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 1 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 2 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 9 on average | 4 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 6 on average | 7 / 50 |
| [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 14 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on 142# NEEDFORCRAFT Classic 16.10?
Too few wipes of 142# NEEDFORCRAFT Classic 16.10 are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 14 days 3 hours. The tags list a fortnightly wipe schedule.
What should you expect on wipe day at 142# NEEDFORCRAFT Classic 16.10?
Recent wipes drew an average peak of 2 players. On the latest wipe, 30 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.5.
About the server
What does the record show for the uptime and current status of 142# NEEDFORCRAFT Classic 16.10?
At the latest check, 142# NEEDFORCRAFT Classic 16.10 was online. About 19 hours ago is when it last restarted, according to the uptime it reports. A total of 157 of 168 hours were up over 7 full days, which is 93% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of 142# NEEDFORCRAFT Classic 16.10 show?
The figures for the last 48 hours give an average of 90 server fps and a minimum of 50. The world carried up to 105,630 entities, including buildings, deployables and all else. Memory use reached 3,786 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does 142# NEEDFORCRAFT Classic 16.10 run from?
A region is not published by 142# NEEDFORCRAFT Classic 16.10. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.111.170.145:28016 it is addressed.
Which Rust version is 142# NEEDFORCRAFT Classic 16.10 running?
This release lists 142# NEEDFORCRAFT Classic 16.10 on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on 142# NEEDFORCRAFT Classic 16.10?
At counting time 142# NEEDFORCRAFT Classic 16.10 recorded 1 players across 99 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 10:00 UTC, the busiest hour of the last 48.
How does 142# NEEDFORCRAFT Classic 16.10 compare with other servers in the rankings?
For seven-day player hours, 142# NEEDFORCRAFT Classic 16.10 is ranked #5,129, placing it in the top 23% of all ranked servers.
Lists and tags
Where does 142# NEEDFORCRAFT Classic 16.10 appear among the Rust Census lists and filters?
These Rust Census lists include 142# NEEDFORCRAFT Classic 16.10: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is meant by each tag shown on 142# NEEDFORCRAFT Classic 16.10?
These are the tags 142# NEEDFORCRAFT Classic 16.10 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp99 (Max players): Slots: 99; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for 142# NEEDFORCRAFT Classic 16.10?
The procedural map on 142# NEEDFORCRAFT Classic 16.10 is generated by the game, measures 4,250 and carries seed 228074660. The same size and seed produce the same map; RustMaps shows it from this page.
How is 142# NEEDFORCRAFT Classic 16.10 configured, and what rules does it keep?
No gather rate is given in the name of 142# NEEDFORCRAFT Classic 16.10. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join 142# NEEDFORCRAFT Classic 16.10?
You can open the console in Rust with F1 and enter client.connect 109.111.170.145:28016; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as http://needforcraft.ru/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp99 | Max players Slots: 99. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.