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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,321 players on 11,824 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

142# NEEDFORCRAFT Classic 16.10

109.111.170.145:28016 checked 9m ago

biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (21:30 UTC)
Source
Live server queries
Server address
109.111.170.145:28016
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 99

1% full

7-day average

0

peak 2

Rank

#5,129

top 23%

Last wipe

14d ago

biweekly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 1% of its 99 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,129 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 142# NEEDFORCRAFT Classic 16.10

Players now and over time, UTC

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Usual gap

8.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
20d 13hThu 19 Nov, 11:16 UTCOwn schedule
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:16 UTC7d ago 2 – running 0
Thu 15 Oct, 17:35 UTC14d ago 3 held half 6.7 days 0
Mon 5 Oct, 12:33 UTC24d ago 2 held half 10.2 days 0
Fri 2 Oct, 15:21 UTC27d ago 2 halved by day 1 2.9 days 0
Fri 18 Sep, 11:48 UTC41d ago 7 halved by day 4 14.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 142# NEEDFORCRAFT Classic 16.10

4250 · seed 228074660

Map of 142# NEEDFORCRAFT Classic 16.10

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed228074660
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 142# NEEDFORCRAFT Classic 16.10

What the server publishes and what was recorded

Address109.111.170.145:28016
Region–
Max players99
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:45 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

☆ NeedForCraft.Ru — [Чистый ванильный сервер|Следующий вайп #05.11 - left 6] ☆ Без модов Новая карта каждый вайп Все РТ на месте Античит 24/7 Вопросы, жалобы, предложения: Сайт: http://needforcraft.ru Группа ВК: https://vk.com/needforcraftru\ Ждем тебя в игре!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average34 / 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average2 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average4 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on average7 / 50
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)EU · groups of 16+ · biweekly · 4 on average14 / 50

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on 142# NEEDFORCRAFT Classic 16.10?

Too few wipes of 142# NEEDFORCRAFT Classic 16.10 are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 14 days 3 hours. The tags list a fortnightly wipe schedule.

What should you expect on wipe day at 142# NEEDFORCRAFT Classic 16.10?

Recent wipes drew an average peak of 2 players. On the latest wipe, 30 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.5.

About the server

What does the record show for the uptime and current status of 142# NEEDFORCRAFT Classic 16.10?

At the latest check, 142# NEEDFORCRAFT Classic 16.10 was online. About 19 hours ago is when it last restarted, according to the uptime it reports. A total of 157 of 168 hours were up over 7 full days, which is 93% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of 142# NEEDFORCRAFT Classic 16.10 show?

The figures for the last 48 hours give an average of 90 server fps and a minimum of 50. The world carried up to 105,630 entities, including buildings, deployables and all else. Memory use reached 3,786 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does 142# NEEDFORCRAFT Classic 16.10 run from?

A region is not published by 142# NEEDFORCRAFT Classic 16.10. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.111.170.145:28016 it is addressed.

Which Rust version is 142# NEEDFORCRAFT Classic 16.10 running?

This release lists 142# NEEDFORCRAFT Classic 16.10 on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on 142# NEEDFORCRAFT Classic 16.10?

At counting time 142# NEEDFORCRAFT Classic 16.10 recorded 1 players across 99 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 10:00 UTC, the busiest hour of the last 48.

How does 142# NEEDFORCRAFT Classic 16.10 compare with other servers in the rankings?

For seven-day player hours, 142# NEEDFORCRAFT Classic 16.10 is ranked #5,129, placing it in the top 23% of all ranked servers.

Lists and tags

Where does 142# NEEDFORCRAFT Classic 16.10 appear among the Rust Census lists and filters?

These Rust Census lists include 142# NEEDFORCRAFT Classic 16.10: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by each tag shown on 142# NEEDFORCRAFT Classic 16.10?

These are the tags 142# NEEDFORCRAFT Classic 16.10 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp99 (Max players): Slots: 99; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for 142# NEEDFORCRAFT Classic 16.10?

The procedural map on 142# NEEDFORCRAFT Classic 16.10 is generated by the game, measures 4,250 and carries seed 228074660. The same size and seed produce the same map; RustMaps shows it from this page.

How is 142# NEEDFORCRAFT Classic 16.10 configured, and what rules does it keep?

No gather rate is given in the name of 142# NEEDFORCRAFT Classic 16.10. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join 142# NEEDFORCRAFT Classic 16.10?

You can open the console in Rust with F1 and enter client.connect 109.111.170.145:28016; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as http://needforcraft.ru/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp99Max players Slots: 99.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.