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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,192 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

KNH PRIVATE OFFLINE MAP BUILD

108.73.93.241:29515 checked 7d ago

Release date
Next release
In five minutes (10:10 UTC)
Source
Live server queries
Server address
108.73.93.241:29515
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on KNH PRIVATE OFFLINE MAP BUILD

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:58 UTC7d ago 0 – running 0
Wed 21 Oct, 13:17 UTC8d ago 0 – 0.6 days 0
Wed 21 Oct, 03:52 UTC8d ago 0 – 0.4 days 0
Tue 20 Oct, 10:53 UTC9d ago 0 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of KNH PRIVATE OFFLINE MAP BUILD

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of KNH PRIVATE OFFLINE MAP BUILD

What the server publishes and what was recorded

Address108.73.93.241:29515
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 02:58 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average4 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average151 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average134 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average23 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for KNH PRIVATE OFFLINE MAP BUILD: what is it?

Wipes on KNH PRIVATE OFFLINE MAP BUILD fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 7 days 18 hours ago.

On KNH PRIVATE OFFLINE MAP BUILD, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

Is KNH PRIVATE OFFLINE MAP BUILD up, and how well has it held up?

KNH PRIVATE OFFLINE MAP BUILD is offline at the time of this release; it was last seen 7 days 11 hours ago. A total of 8 of 168 hours were up over 7 full days, which is 5% of the time. The first sighting of it by Rust Census was on 19 October 2026.

What location has been recorded for KNH PRIVATE OFFLINE MAP BUILD?

No region is given by KNH PRIVATE OFFLINE MAP BUILD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 108.73.93.241:29515 is its address.

What version of Rust has been recorded on KNH PRIVATE OFFLINE MAP BUILD?

This release lists KNH PRIVATE OFFLINE MAP BUILD on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does KNH PRIVATE OFFLINE MAP BUILD carry?

At this release KNH PRIVATE OFFLINE MAP BUILD is offline, having last been seen 7 days 11 hours ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is KNH PRIVATE OFFLINE MAP BUILD placed?

The rank for KNH PRIVATE OFFLINE MAP BUILD is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover KNH PRIVATE OFFLINE MAP BUILD?

These Rust Census lists include KNH PRIVATE OFFLINE MAP BUILD: Rust build servers: listed and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on KNH PRIVATE OFFLINE MAP BUILD carry?

These are the tags KNH PRIVATE OFFLINE MAP BUILD publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for KNH PRIVATE OFFLINE MAP BUILD?

The game generates the procedural map on KNH PRIVATE OFFLINE MAP BUILD.

On KNH PRIVATE OFFLINE MAP BUILD, what rules and settings are in force?

No gather rate is recorded for KNH PRIVATE OFFLINE MAP BUILD in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join KNH PRIVATE OFFLINE MAP BUILD?

Enter client.connect 108.73.93.241:29515 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.