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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,356 players on 11,608 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Project Ferrick Dev

108.226.201.60:28015 checked 35d ago

moddedcarbon
Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
108.226.201.60:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,508

top 71%

Last wipe

47d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,508 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 47d ago.

2. Players

Figure 1: Players on Project Ferrick Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:26 UTC38d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Project Ferrick Dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Project Ferrick Dev

What the server publishes and what was recorded

Address108.226.201.60:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 20:06 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Project Ferrick Dev?

With too few wipes of Project Ferrick Dev on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 47 days 10 hours have passed since this world was made.

What should you expect on wipe day at Project Ferrick Dev?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Project Ferrick Dev?

The latest count records Project Ferrick Dev as offline, last seen 35 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 September 2026.

Which location does Project Ferrick Dev run from?

No region is published by Project Ferrick Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. 108.226.201.60:28015 is its address.

Which Rust version is Project Ferrick Dev running?

Rust network protocol 2633 and build 163207 on Windows is the version Project Ferrick Dev runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Project Ferrick Dev carry?

At this release Project Ferrick Dev is offline, having last been seen 35 days 8 hours ago.

What position does Project Ferrick Dev hold in the server rankings?

For seven-day player hours, Project Ferrick Dev is ranked #15,508, placing it in the top 71% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Project Ferrick Dev?

The Rust Census lists that Project Ferrick Dev fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Project Ferrick Dev carry?

These are the tags Project Ferrick Dev publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Project Ferrick Dev?

Project Ferrick Dev runs a procedural map, which the game generates.

On Project Ferrick Dev, what rules and settings are in force?

No gather rate is given in the name of Project Ferrick Dev. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Project Ferrick Dev?

Enter client.connect 108.226.201.60:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163207Build Game build: 163207.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.