Statistical profileOffline
Foxx Current Dev
107.175.159.174:28015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,929
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,929 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Foxx Current Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.8 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 18:32 UTC31d ago | 1 | – | running | 0 |
| Fri 25 Sep, 00:36 UTC34d ago | – | – | 3.7 days | 0 |
| Mon 21 Sep, 05:48 UTC38d ago | 0 | – | 3.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Foxx Current Dev
What the server publishes and what was recorded
| Address | 107.175.159.174:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 12 max |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 19:32 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 113 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 72 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 208 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Foxx Current Dev: what is it?
No next wipe can be predicted for Foxx Current Dev, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 30 days 23 hours have passed since this world was made.
On Foxx Current Dev, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
What does the record show for the uptime and current status of Foxx Current Dev?
Foxx Current Dev is offline at the time of this release; it was last seen 26 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 September 2026.
In which location is Foxx Current Dev based?
No region is published by Foxx Current Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. 107.175.159.174:28015 is its address.
Which Rust version is Foxx Current Dev running?
Rust network protocol 2634 and build 166655 on Linux is the version Foxx Current Dev runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Foxx Current Dev?
At this release Foxx Current Dev is offline, having last been seen 26 days 23 hours ago.
In the rankings of Rust servers, where is Foxx Current Dev placed?
The rank for Foxx Current Dev is #15,929 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Which Rust Census filters and lists cover Foxx Current Dev?
These Rust Census lists include Foxx Current Dev: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Foxx Current Dev?
Read by the game's server browser, Foxx Current Dev publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts12 (Group limit): The limit is 12 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166655 (Build): The server runs game build 166655; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Foxx Current Dev?
Size 4,500 and seed 1337: that is the procedural map on Foxx Current Dev, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Fox Island!.
What settings and rules have been listed for Foxx Current Dev?
No gather rate is given in the name of Foxx Current Dev. The group limit is 12 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Foxx Current Dev?
You can open the console in Rust with F1 and enter client.connect 107.175.159.174:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs166655,ts12,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts12 | Group limit The limit is 12 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166655 | Build The server runs game build 166655. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.