Statistical profileOnline
CentrixNodes LLC Test Rust Server
107.172.136.254:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on CentrixNodes LLC Test Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18.4 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:35 UTC15d ago | 0 | – | running | 0 |
| Fri 25 Sep, 17:11 UTC33d ago | 1 | halved by day 2 | 18.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of CentrixNodes LLC Test Rust Server
What the server publishes and what was recorded
| Address | 107.172.136.254:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 02:35 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on CentrixNodes LLC Test Rust Server?
The rhythm of CentrixNodes LLC Test Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 8 hours.
How is wipe day run on CentrixNodes LLC Test Rust Server?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.
Server record
Is CentrixNodes LLC Test Rust Server up, and how well has it held up?
At the latest check, CentrixNodes LLC Test Rust Server was online. About 7 days 7 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 23 September 2026.
How well does CentrixNodes LLC Test Rust Server perform?
Over the last 48 hours, server fps averaged 73; the lowest reading was 35. The world carried up to 119,813 entities, including buildings, deployables and all else. The peak memory use recorded was 4,621 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for CentrixNodes LLC Test Rust Server?
No region is published by CentrixNodes LLC Test Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 107.172.136.254:28015 is its address.
What version of Rust has been recorded on CentrixNodes LLC Test Rust Server?
The version in use on CentrixNodes LLC Test Rust Server is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on CentrixNodes LLC Test Rust Server?
The present count is 0 players on CentrixNodes LLC Test Rust Server, out of 40 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is CentrixNodes LLC Test Rust Server placed?
For seven-day player hours, CentrixNodes LLC Test Rust Server is ranked #15,323, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry CentrixNodes LLC Test Rust Server?
These Rust Census lists include CentrixNodes LLC Test Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on CentrixNodes LLC Test Rust Server carry?
Read by the game's server browser, CentrixNodes LLC Test Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on CentrixNodes LLC Test Rust Server?
CentrixNodes LLC Test Rust Server runs a procedural map of size 4,500 with seed 15471, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is CentrixNodes LLC Test Rust Server configured, and what rules does it keep?
No gather rate is recorded for CentrixNodes LLC Test Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to CentrixNodes LLC Test Rust Server?
Enter client.connect 107.172.136.254:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
