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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,221 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DCD Gaming

107.11.234.87:59453 checked 13m ago

moddedoxidepve
Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
107.11.234.87:59453
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on DCD Gaming

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020003:0012:0022:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DCD Gaming

4500 · seed 522842494

Map of DCD Gaming

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed522842494
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DCD Gaming

What the server publishes and what was recorded

Address107.11.234.87:59453
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 22:48 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average276 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average115 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average101 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average30 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average59 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average15 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on DCD Gaming?

The rhythm of DCD Gaming's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 3 hours ago.

About the server

How reliable is DCD Gaming, and is it online now?

This release records DCD Gaming as online. The uptime it reports puts the last restart at about 7 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 15 October 2026.

What does the performance record of DCD Gaming show?

Average server fps over the last 48 hours was 104, with a low of 71. Buildings, deployables and everything else in the world took the entity count to 119,797. The peak memory use recorded was 5,029 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for DCD Gaming?

No region is published by DCD Gaming. Rust Census does not look up where the machine stands; it shows where a server says it is. 107.11.234.87:59453 is its address.

What version of Rust has been recorded on DCD Gaming?

The version in use on DCD Gaming is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does DCD Gaming carry?

At counting time DCD Gaming recorded 0 players across 200 slots. Averaged across seven days, the count is 0 players.

How does DCD Gaming compare with other servers in the rankings?

The rank for DCD Gaming is #15,269 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does DCD Gaming appear among the Rust Census lists and filters?

Included in these Rust Census lists is DCD Gaming: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on DCD Gaming?

gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags DCD Gaming publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on DCD Gaming?

The procedural map on DCD Gaming is generated by the game, measures 4,500 and carries seed 522842494. Because one size and seed give one map, RustMaps can display it from this page.

On DCD Gaming, what rules and settings are in force?

The name of DCD Gaming carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join DCD Gaming?

You can open the console in Rust with F1 and enter client.connect 107.11.234.87:59453; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players 200 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.