Statistical profileOffline
Butterchiken Local Test Server
106.216.235.212:10001 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,413
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,413 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on Butterchiken Local Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Butterchiken Local Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Butterchiken Local Test Server
What the server publishes and what was recorded
| Address | 106.216.235.212:10001 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 19:59 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 20 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Butterchiken Local Test Server wipe, and how often?
Too few wipes of Butterchiken Local Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 43 days 7 hours have passed since this world was made.
Server record
How reliable is Butterchiken Local Test Server, and is it online now?
The latest count records Butterchiken Local Test Server as offline, last seen 41 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 September 2026.
In which location is Butterchiken Local Test Server based?
A region is not published by Butterchiken Local Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 106.216.235.212:10001 is its address.
Which Rust version is Butterchiken Local Test Server running?
The version in use on Butterchiken Local Test Server is Rust network protocol 2633 and build 163794 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Butterchiken Local Test Server?
The last count for Butterchiken Local Test Server was 41 days 20 hours ago; it is offline at present.
In the rankings of Rust servers, where is Butterchiken Local Test Server placed?
For seven-day player hours, Butterchiken Local Test Server is ranked #15,413, placing it in the top – of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Butterchiken Local Test Server?
The Rust Census lists that Butterchiken Local Test Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Butterchiken Local Test Server: what do they indicate?
Read by the game's server browser, Butterchiken Local Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Butterchiken Local Test Server?
A procedural map runs on Butterchiken Local Test Server, generated by the game.
How is Butterchiken Local Test Server configured, and what rules does it keep?
The name of Butterchiken Local Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Butterchiken Local Test Server?
You can open the console in Rust with F1 and enter client.connect 106.216.235.212:10001; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.