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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MixMods Test (carbon)

104.28.250.149:28015 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (14:25 UTC)
Source
Live server queries
Server address
104.28.250.149:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,352

top 71%

Last wipe

15d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,352 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on MixMods Test (carbon)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct10 Oct12 Oct15 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctMon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:58 UTC15d ago 0 – running 0
Mon 12 Oct, 14:34 UTC16d ago 0 – 0.9 days 2
Thu 8 Oct, 12:54 UTC20d ago 3 held half 4.1 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MixMods Test (carbon)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MixMods Test (carbon)

What the server publishes and what was recorded

Address104.28.250.149:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 14:18 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does MixMods Test (carbon) wipe, and how often?

Wipes on MixMods Test (carbon) fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 15 days 6 hours have passed since this world was made.

How is wipe day run on MixMods Test (carbon)?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

Is MixMods Test (carbon) up, and how well has it held up?

The latest count records MixMods Test (carbon) as offline, last seen 15 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 7 October 2026.

Which location does MixMods Test (carbon) run from?

A region is not published by MixMods Test (carbon). Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.28.250.149:28015 it is addressed.

What version of Rust has been recorded on MixMods Test (carbon)?

This release lists MixMods Test (carbon) on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for MixMods Test (carbon)?

At this release MixMods Test (carbon) is offline, having last been seen 15 days 6 hours ago.

How does MixMods Test (carbon) compare with other servers in the rankings?

For seven-day player hours, MixMods Test (carbon) is ranked #15,352, placing it in the top 71% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry MixMods Test (carbon)?

The Rust Census lists that MixMods Test (carbon) fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on MixMods Test (carbon)?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags MixMods Test (carbon) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on MixMods Test (carbon)?

The game generates the procedural map on MixMods Test (carbon).

How is MixMods Test (carbon) configured, and what rules does it keep?

No gather rate is given in the name of MixMods Test (carbon). The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join MixMods Test (carbon)?

You can open the console in Rust with F1 and enter client.connect 104.28.250.149:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.