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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,604 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

skin_test

104.28.246.128:28015 checked 38d ago

moddedoxide
Release date
Next release
In five minutes (15:32 UTC)
Source
Live server queries
Server address
104.28.246.128:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,515

no region published

Last wipe

51d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,515 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 51d ago.

2. Players

Figure 1: Players on skin_test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of skin_test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of skin_test

What the server publishes and what was recorded

Address104.28.246.128:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 16:15 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for skin_test: what is it?

The rhythm of skin_test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 51 days 12 hours.

Server details

Is skin_test up, and how well has it held up?

The latest count records skin_test as offline, last seen 38 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 20 September 2026.

What location has been recorded for skin_test?

No region is given by skin_test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.28.246.128:28015 it is addressed.

On which Rust version does skin_test operate?

This release lists skin_test on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on skin_test?

The last count for skin_test was 38 days 12 hours ago; it is offline at present.

How does skin_test compare with other servers in the rankings?

The rank for skin_test is #15,515 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry skin_test?

Included in these Rust Census lists is skin_test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on skin_test: what do they indicate?

These are the tags skin_test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on skin_test?

skin_test runs a procedural map, which the game generates.

What settings and rules have been listed for skin_test?

No gather rate is recorded for skin_test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join skin_test?

You can open the console in Rust with F1 and enter client.connect 104.28.246.128:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Game build: 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.