Statistical profileOffline
Local server 261
104.28.245.234:28015 checked 20h ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21h ago.
2. Players
Figure 1: Players on Local server 261
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:26 UTC21h ago | – | – | running | 0 |
| Mon 19 Oct, 10:41 UTC10d ago | 0 | – | 9.4 days | 0 |
| Sun 18 Oct, 16:29 UTC11d ago | 0 | – | 0.8 days | 0 |
| Mon 5 Oct, 12:48 UTC24d ago | 0 | – | 13.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Local server 261
Table 2: The world
As the server publishes it
| Map | Barren |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local server 261
What the server publishes and what was recorded
| Address | 104.28.245.234:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 19:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 97 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 229 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 346 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Local server 261 wipe, and how often?
Local server 261 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 hours have passed since this world was made.
On Local server 261, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. 1 hours after the latest wipe, the crowd peaked.
Server record
Is Local server 261 up, and how well has it held up?
The latest count records Local server 261 as offline, last seen 20 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. It was first seen by Rust Census on 13 September 2026.
In which location is Local server 261 based?
A region is not published by Local server 261. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.28.245.234:28015 is its address.
What version of Rust has been recorded on Local server 261?
The version in use on Local server 261 is Rust network protocol 2332 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Local server 261?
Local server 261 is offline at present; its last recording was 20 hours ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Local server 261 placed?
For seven-day player hours, Local server 261 is ranked #15,327, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Local server 261?
These Rust Census lists include Local server 261: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Last wipe: In the last 24 hours.
The tags on Local server 261: what do they indicate?
Read by the game's server browser, Local server 261 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; v2332 (Protocol): To connect, your game version must match protocol 2332; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Modded: the game is changed by plugins or settings; h955eb6e7 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
On Local server 261, what rules and settings are in force?
The name of Local server 261 carries no gather rate. A group limit is not published for this server. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Local server 261?
Enter client.connect 104.28.245.234:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
v2332 | Protocol To connect, your game version must match protocol 2332. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
h955eb6e7 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.