Statistical profileOffline
Proyecto Rust | MultiArena PvP
104.28.233.199:28015 checked 3d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,598
top 66%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,598 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Proyecto Rust | MultiArena PvP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:58 UTC4d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Proyecto Rust | MultiArena PvP
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Proyecto Rust | MultiArena PvP
What the server publishes and what was recorded
| Address | 104.28.233.199:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 00:58 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 26 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Proyecto Rust | MultiArena PvP?
The rhythm of Proyecto Rust | MultiArena PvP's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days have passed since this world was made.
On Proyecto Rust | MultiArena PvP, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Proyecto Rust | MultiArena PvP?
Proyecto Rust | MultiArena PvP is offline at the time of this release; it was last seen 3 days 23 hours ago. 1 of 96 hours on across the last 4 full days gives an uptime of 1%. It was first seen by Rust Census on 24 October 2026.
Which location does Proyecto Rust | MultiArena PvP run from?
No region is given by Proyecto Rust | MultiArena PvP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.28.233.199:28015 is its address.
What version of Rust has been recorded on Proyecto Rust | MultiArena PvP?
The version in use on Proyecto Rust | MultiArena PvP is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Proyecto Rust | MultiArena PvP carry?
The last count for Proyecto Rust | MultiArena PvP was 3 days 23 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Proyecto Rust | MultiArena PvP placed?
For seven-day player hours, Proyecto Rust | MultiArena PvP is ranked #14,598, placing it in the top 66% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Proyecto Rust | MultiArena PvP?
These Rust Census lists include Proyecto Rust | MultiArena PvP: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on Proyecto Rust | MultiArena PvP: what do they indicate?
These are the tags Proyecto Rust | MultiArena PvP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What settings and rules have been listed for Proyecto Rust | MultiArena PvP?
The name of Proyecto Rust | MultiArena PvP carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Proyecto Rust | MultiArena PvP?
Enter client.connect 104.28.233.199:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.