Statistical profileOffline
Evolution Staging Server
104.28.229.254:28015 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,717
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #16,717 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Evolution Staging Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Evolution Staging Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Evolution Staging Server
What the server publishes and what was recorded
| Address | 104.28.229.254:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 15 max |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 21:53 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Evolution Staging Server wipe, and how often?
The rhythm of Evolution Staging Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 28 days 12 hours.
About the server
Is Evolution Staging Server up, and how well has it held up?
Last seen 28 days 12 hours ago, Evolution Staging Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 30 September 2026.
In which location is Evolution Staging Server based?
A region is not published by Evolution Staging Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.229.254:28015 it is addressed.
What version of Rust has been recorded on Evolution Staging Server?
This release lists Evolution Staging Server on Rust network protocol 2634 and build 166406, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Evolution Staging Server carry?
The last count for Evolution Staging Server was 28 days 12 hours ago; it is offline at present.
How does Evolution Staging Server compare with other servers in the rankings?
For seven-day player hours, Evolution Staging Server is ranked #16,717, placing it in the top 70% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Evolution Staging Server?
The Rust Census lists that Evolution Staging Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Evolution Staging Server: what do they indicate?
These are the tags Evolution Staging Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): The server holds 1 slots; ts15 (Group limit): The limit is 15 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166406 (Build): Build 166406 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; modded (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What settings and rules have been listed for Evolution Staging Server?
No gather rate is recorded for Evolution Staging Server in its name. The group limit is 15 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Evolution Staging Server?
You can open the console in Rust with F1 and enter client.connect 104.28.229.254:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts15 | Group limit The limit is 15 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166406 | Build Build 166406 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
modded | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.