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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,841 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Evolution Staging Server

104.28.229.252:28015 checked 28d ago

moddedcarbon
Release date
Next release
In five minutes (21:45 UTC)
Source
Live server queries
Server address
104.28.229.252:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#16,717

top 70%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #16,717 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on Evolution Staging Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Evolution Staging Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Evolution Staging Server

What the server publishes and what was recorded

Address104.28.229.252:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe28 Sep 2026, 01:41 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average50 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Evolution Staging Server?

Too few wipes of Evolution Staging Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 30 days 22 hours ago.

Server record

Is Evolution Staging Server up, and how well has it held up?

Last seen 28 days 2 hours ago, Evolution Staging Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 30 September 2026.

Which location does Evolution Staging Server run from?

No region is given by Evolution Staging Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.28.229.252:28015 is its address.

On which Rust version does Evolution Staging Server operate?

The version in use on Evolution Staging Server is Rust network protocol 2634 and build 166406 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Evolution Staging Server carry?

Evolution Staging Server is offline at present; its last recording was 28 days 2 hours ago.

In the rankings of Rust servers, where is Evolution Staging Server placed?

For seven-day player hours, Evolution Staging Server is ranked #16,717, placing it in the top 70% of all ranked servers.

Tag details

Where does Evolution Staging Server appear among the Rust Census lists and filters?

These Rust Census lists include Evolution Staging Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Evolution Staging Server: what do they indicate?

gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166406 (Build): The server runs game build 166406; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags Evolution Staging Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Evolution Staging Server?

The game generates the procedural map on Evolution Staging Server.

On Evolution Staging Server, what rules and settings are in force?

No gather rate is recorded for Evolution Staging Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Evolution Staging Server?

Enter client.connect 104.28.229.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts8,^z,^y

Game

gmvanillaGame mode Survival play in the vanilla format.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166406Build The server runs game build 166406.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.