Statistical profileOffline
LocalRustServer1337
104.28.212.73:28015 checked 14d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,934
top 60%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,934 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on LocalRustServer1337
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:45 UTC14d ago | 1 | – | running | 1 |
| Tue 13 Oct, 08:11 UTC15d ago | 1 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LocalRustServer1337
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LocalRustServer1337
What the server publishes and what was recorded
| Address | 104.28.212.73:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 04:45 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for LocalRustServer1337: what is it?
The rhythm of LocalRustServer1337's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 14 days 21 hours ago.
On LocalRustServer1337, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 13 hours after the latest wipe, the crowd peaked.
Server record
How reliable is LocalRustServer1337, and is it online now?
Last seen 14 days 7 hours ago, LocalRustServer1337 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.
In which location is LocalRustServer1337 based?
No region is published by LocalRustServer1337. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.28.212.73:28015 is its address.
On which Rust version does LocalRustServer1337 operate?
This release lists LocalRustServer1337 on Rust network protocol 2634 and build 167584, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does LocalRustServer1337 carry?
LocalRustServer1337 is offline at present; its last recording was 14 days 7 hours ago.
In the rankings of Rust servers, where is LocalRustServer1337 placed?
The rank for LocalRustServer1337 is #12,934 on seven-day player hours, in the top 60% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover LocalRustServer1337?
These Rust Census lists include LocalRustServer1337: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on LocalRustServer1337: what do they indicate?
Read by the game's server browser, LocalRustServer1337 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on LocalRustServer1337?
A procedural map runs on LocalRustServer1337, generated by the game.
On LocalRustServer1337, what rules and settings are in force?
The name of LocalRustServer1337 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
How to join
What steps are needed to join LocalRustServer1337?
Enter client.connect 104.28.212.73:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167584 | Build Game build: 167584. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.