Statistical profileOffline
TeddyServer
104.28.205.74:28015 checked 24d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,882
top 61%
Last wipe
25d ago
biweekly schedule
Next wipe
2d 18h
Sat 31 Oct, 04:05 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,882 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Saturday 31 October, 04:05 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on TeddyServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 04:05 UTC, in 2d 18h. Its biweekly schedule tag · low confidence
Usual gap
0.6 days
between real wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 18h | Sat 31 Oct, 04:05 UTC | Own schedule |
| 8d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 16d 18h | Sat 14 Nov, 04:05 UTC | Own schedule |
| 30d 18h | Sat 28 Nov, 04:05 UTC | Own schedule |
| 36d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 44d 18h | Sat 12 Dec, 04:05 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:05 UTC25d ago | 1 | – | running | 1 |
| Fri 2 Oct, 13:16 UTC25d ago | 1 | – | 0.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TeddyServer
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of TeddyServer
What the server publishes and what was recorded
| Address | 104.28.205.74:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 3 Oct 2026, 04:05 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 38 on average | 16 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 18 on average | 9 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 6 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 5 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 2 / 50 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on TeddyServer?
The prediction for TeddyServer follows its tag, since too few of its wipes are on record to confirm the schedule. Saturday 31 October at 04:05 UTC is the date of its next wipe. The present world dates from 25 days 5 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at TeddyServer?
An average of 1 players attended at peak across recent wipes. 5 hours after the latest wipe, the crowd peaked.
Server details
How reliable is TeddyServer, and is it online now?
The latest count records TeddyServer as offline, last seen 24 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 2 October 2026.
Which location does TeddyServer run from?
No region is published by TeddyServer. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.28.205.74:28015 is its address.
What version of Rust has been recorded on TeddyServer?
The version in use on TeddyServer is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does TeddyServer carry?
At this release TeddyServer is offline, having last been seen 24 days 21 hours ago.
What position does TeddyServer hold in the server rankings?
For seven-day player hours, TeddyServer is ranked #13,882, placing it in the top 61% of all ranked servers.
Tags, lists
Where does TeddyServer appear among the Rust Census lists and filters?
The Rust Census lists that TeddyServer fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on TeddyServer: what do they indicate?
These are the tags TeddyServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for TeddyServer?
The game generates the procedural map on TeddyServer.
What settings and rules have been listed for TeddyServer?
No gather rate is given in the name of TeddyServer. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join TeddyServer?
Enter client.connect 104.28.205.74:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.