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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,161 players on 11,666 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TeddyServer

104.28.205.74:28015 checked 24d ago

biweekly wipes moddedcarbon
Release date
Next release
In five minutes (11:45 UTC)
Source
Live server queries
Server address
104.28.205.74:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#13,882

top 61%

Last wipe

25d ago

biweekly schedule

Next wipe

2d 18h

Sat 31 Oct, 04:05 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #13,882 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Saturday 31 October, 04:05 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on TeddyServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 04:05 UTC, in 2d 18h. Its biweekly schedule tag · low confidence

Usual gap

0.6 days

between real wipes

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 18hSat 31 Oct, 04:05 UTCOwn schedule
8d 9hThu 5 Nov, 19:00 UTCForce wipe FW
16d 18hSat 14 Nov, 04:05 UTCOwn schedule
30d 18hSat 28 Nov, 04:05 UTCOwn schedule
36d 9hThu 3 Dec, 19:00 UTCForce wipe FW
44d 18hSat 12 Dec, 04:05 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:05 UTC25d ago 1 – running 1
Fri 2 Oct, 13:16 UTC25d ago 1 – 0.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TeddyServer

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of TeddyServer

What the server publishes and what was recorded

Address104.28.205.74:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Oct 2026, 04:05 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average16 / 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 18 on average9 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average6 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average5 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average2 / 50
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0 / 50

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TeddyServer?

The prediction for TeddyServer follows its tag, since too few of its wipes are on record to confirm the schedule. Saturday 31 October at 04:05 UTC is the date of its next wipe. The present world dates from 25 days 5 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at TeddyServer?

An average of 1 players attended at peak across recent wipes. 5 hours after the latest wipe, the crowd peaked.

Server details

How reliable is TeddyServer, and is it online now?

The latest count records TeddyServer as offline, last seen 24 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 2 October 2026.

Which location does TeddyServer run from?

No region is published by TeddyServer. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.28.205.74:28015 is its address.

What version of Rust has been recorded on TeddyServer?

The version in use on TeddyServer is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does TeddyServer carry?

At this release TeddyServer is offline, having last been seen 24 days 21 hours ago.

What position does TeddyServer hold in the server rankings?

For seven-day player hours, TeddyServer is ranked #13,882, placing it in the top 61% of all ranked servers.

Tags, lists

Where does TeddyServer appear among the Rust Census lists and filters?

The Rust Census lists that TeddyServer fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on TeddyServer: what do they indicate?

These are the tags TeddyServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for TeddyServer?

The game generates the procedural map on TeddyServer.

What settings and rules have been listed for TeddyServer?

No gather rate is given in the name of TeddyServer. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join TeddyServer?

Enter client.connect 104.28.205.74:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.