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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Evolution Staging Server

104.28.197.254:28015 checked 28d ago

moddedcarbon
Release date
Next release
In five minutes (22:38 UTC)
Source
Live server queries
Server address
104.28.197.254:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,334

top 60%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,334 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Evolution Staging Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Evolution Staging Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Evolution Staging Server

What the server publishes and what was recorded

Address104.28.197.254:28015
Region–
Max players1
Group limit15 max
Wipe schedule–
Last wipe30 Sep 2026, 21:53 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does Evolution Staging Server wipe, and how often?

With too few wipes of Evolution Staging Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 days 15 hours.

Server record

Is Evolution Staging Server up, and how well has it held up?

Last seen 28 days 15 hours ago, Evolution Staging Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 30 September 2026.

In which location is Evolution Staging Server based?

A region is not published by Evolution Staging Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.197.254:28015 it is addressed.

On which Rust version does Evolution Staging Server operate?

Rust network protocol 2634 and build 166406 on Windows is the version Evolution Staging Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Evolution Staging Server carry?

The last count for Evolution Staging Server was 28 days 15 hours ago; it is offline at present.

How does Evolution Staging Server compare with other servers in the rankings?

The rank for Evolution Staging Server is #14,334 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Evolution Staging Server?

These Rust Census lists include Evolution Staging Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Evolution Staging Server?

Read by the game's server browser, Evolution Staging Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server holds 1 slots; ts15 (Group limit): No team may hold more than 15; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166406 (Build): Game build: 166406; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; modded (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

How is Evolution Staging Server configured, and what rules does it keep?

No gather rate is given in the name of Evolution Staging Server. 15 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Evolution Staging Server?

You can open the console in Rust with F1 and enter client.connect 104.28.197.254:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players The server holds 1 slots.
ts15Group limit No team may hold more than 15.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166406Build Game build: 166406.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.
moddedModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.