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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,045 players on 11,869 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Oil Trainer - Carbon Development

104.249.44.27:28115 checked 5d ago

moddedcarbon
Release date
Next release
In five minutes (00:19 UTC)
Source
Live server queries
Server address
104.249.44.27:28115
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 8

12% full

7-day average

1

peak 1

Rank

#10,049

top 45%

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,049 of all ranked servers, the top 45%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on Oil Trainer - Carbon Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Oil Trainer - Carbon Development

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Oil Trainer - Carbon Development

What the server publishes and what was recorded

Address104.249.44.27:28115
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 11:22 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average161 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average246 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

When does Oil Trainer - Carbon Development wipe, and how often?

The rhythm of Oil Trainer - Carbon Development's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 9 days 5 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development is offline at the time of this release; it was last seen 5 days 16 hours ago. Of the 120 hours in the last 5 full days, it was up 1 of them, or 1%. The first sighting of it by Rust Census was on 23 October 2026.

Which location does Oil Trainer - Carbon Development run from?

A region is not published by Oil Trainer - Carbon Development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.249.44.27:28115 it is addressed.

Which Rust version is Oil Trainer - Carbon Development running?

The version in use on Oil Trainer - Carbon Development is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Oil Trainer - Carbon Development?

The last count for Oil Trainer - Carbon Development was 5 days 16 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is Oil Trainer - Carbon Development placed?

For seven-day player hours, Oil Trainer - Carbon Development is ranked #10,049, placing it in the top 45% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Oil Trainer - Carbon Development?

These Rust Census lists include Oil Trainer - Carbon Development: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Oil Trainer - Carbon Development carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Oil Trainer - Carbon Development publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Oil Trainer - Carbon Development?

The game generates the procedural map on Oil Trainer - Carbon Development.

How is Oil Trainer - Carbon Development configured, and what rules does it keep?

No gather rate is given in the name of Oil Trainer - Carbon Development. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Oil Trainer - Carbon Development?

You can open the console in Rust with F1 and enter client.connect 104.249.44.27:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players 8 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.