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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,030 players on 11,649 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

GSH - Plugin Development

104.243.44.106:25040 checked 12m ago

vanillamoddedcarbon
Release date
Next release
In five minutes (08:40 UTC)
Source
Live server queries
Server address
104.243.44.106:25040
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on GSH - Plugin Development

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:10 UTC12d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GSH - Plugin Development

1000 · seed 1

Map of GSH - Plugin Development

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of GSH - Plugin Development

What the server publishes and what was recorded

Address104.243.44.106:25040
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 05:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for GSH - Plugin Development: what is it?

Too few wipes of GSH - Plugin Development are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 12 days 3 hours.

On GSH - Plugin Development, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of GSH - Plugin Development?

At the latest check, GSH - Plugin Development was online. By its own reported uptime, it restarted about 6 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of GSH - Plugin Development show?

Average server fps over the last 48 hours was 239, with a low of 229. The world carried up to 4,351 entities, including buildings, deployables and all else. Memory use reached 1,582 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does GSH - Plugin Development run from?

No region is given by GSH - Plugin Development. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.243.44.106:25040 it is addressed.

What version of Rust has been recorded on GSH - Plugin Development?

Rust network protocol 2635 and build 168909 on Linux is the version GSH - Plugin Development runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on GSH - Plugin Development?

The present count is 0 players on GSH - Plugin Development, out of 40 slots. Averaged across seven days, the count is 0 players.

How does GSH - Plugin Development compare with other servers in the rankings?

The rank for GSH - Plugin Development is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover GSH - Plugin Development?

These Rust Census lists include GSH - Plugin Development: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on GSH - Plugin Development?

Read by the game's server browser, GSH - Plugin Development publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on GSH - Plugin Development?

GSH - Plugin Development runs a procedural map of size 1,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for GSH - Plugin Development?

No gather rate is recorded for GSH - Plugin Development in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join GSH - Plugin Development?

Enter client.connect 104.243.44.106:25040 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/gsh.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.