Statistical profileOffline
Private Rust Server Do Not Join
104.238.229.7:28169 checked 24d ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,997
top 71%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 60 slots.
- It ranks #15,997 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on Private Rust Server Do Not Join
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Rust Server Do Not Join
2000 · seed 1925664991
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 1925664991 |
8. Server characteristics
Table 3: Characteristics of Private Rust Server Do Not Join
What the server publishes and what was recorded
| Address | 104.238.229.7:28169 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 19:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Private Rust Server Do Not Join: what is it?
With too few wipes of Private Rust Server Do Not Join on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 50 days 23 hours ago.
Server details
What does the record show for the uptime and current status of Private Rust Server Do Not Join?
Private Rust Server Do Not Join is offline at the time of this release; it was last seen 24 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Private Rust Server Do Not Join based?
A region is not published by Private Rust Server Do Not Join. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.238.229.7:28169 is its address.
Which Rust version is Private Rust Server Do Not Join running?
This release lists Private Rust Server Do Not Join on Rust network protocol 2633 and build 163493, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Private Rust Server Do Not Join?
At this release Private Rust Server Do Not Join is offline, having last been seen 24 days 20 hours ago.
In the rankings of Rust servers, where is Private Rust Server Do Not Join placed?
The rank for Private Rust Server Do Not Join is #15,997 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does Private Rust Server Do Not Join appear among the Rust Census lists and filters?
Included in these Rust Census lists is Private Rust Server Do Not Join: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Private Rust Server Do Not Join?
These are the tags Private Rust Server Do Not Join publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Game build: 163493; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Private Rust Server Do Not Join?
Private Rust Server Do Not Join runs a procedural map of size 2,000 with seed 1925664991, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Private Rust Server Do Not Join configured, and what rules does it keep?
No gather rate is given in the name of Private Rust Server Do Not Join. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Private Rust Server Do Not Join?
You can open the console in Rust with F1 and enter client.connect 104.238.229.7:28169; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163493 | Build Game build: 163493. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.