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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,179 players on 11,824 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Server [No EAC]

104.234.32.222:28015 checked 45d ago

moddedoxide
Release date
Next release
In five minutes (01:15 UTC)
Source
Live server queries
Server address
104.234.32.222:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,126

no region published

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,126 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on Local Rust Server [No EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Rust Server [No EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Server [No EAC]

What the server publishes and what was recorded

Address104.234.32.222:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 02:53 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average137 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average44 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average133 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe records

When does Local Rust Server [No EAC] wipe, and how often?

The rhythm of Local Rust Server [No EAC]'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 49 days 17 hours.

Server details

What does the record show for the uptime and current status of Local Rust Server [No EAC]?

Local Rust Server [No EAC] is offline at the time of this release; it was last seen 45 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Local Rust Server [No EAC] based?

No region is published by Local Rust Server [No EAC]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.234.32.222:28015 it is addressed.

On which Rust version does Local Rust Server [No EAC] operate?

This release lists Local Rust Server [No EAC] on Rust network protocol 2633 and build 163493, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Local Rust Server [No EAC] carry?

Local Rust Server [No EAC] is offline at present; its last recording was 45 days 19 hours ago.

How does Local Rust Server [No EAC] compare with other servers in the rankings?

For seven-day player hours, Local Rust Server [No EAC] is ranked #15,126, placing it in the top – of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Local Rust Server [No EAC]?

These Rust Census lists include Local Rust Server [No EAC]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Local Rust Server [No EAC] carry?

Read by the game's server browser, Local Rust Server [No EAC] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): Build 163493 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Local Rust Server [No EAC]?

A procedural map runs on Local Rust Server [No EAC], generated by the game.

What settings and rules have been listed for Local Rust Server [No EAC]?

No gather rate is recorded for Local Rust Server [No EAC] in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Local Rust Server [No EAC]?

Enter client.connect 104.234.32.222:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163493Build Build 163493 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.