Statistical profileOffline
Kuhakrew
104.234.251.164:28025 checked 1h ago
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1. Main points
Players now
4/ 30
13% full
7-day average
0
peak 4
Rank
#5,683
top 25%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 4 players on it, 13% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #5,683 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Kuhakrew
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:22 UTC4d ago | 4 | – | running | 0 |
| Tue 20 Oct, 16:19 UTC9d ago | 4 | halved by day 1 | 5.2 days | 2 |
| Mon 19 Oct, 02:21 UTC10d ago | 4 | – | 1.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Kuhakrew
1500 · seed 1141932086
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 1141932086 |
8. Server characteristics
Table 3: Characteristics of Kuhakrew
What the server publishes and what was recorded
| Address | 104.234.251.164:28025 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 22:06 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 260 |
10. Quick answers
From the figures on this page.
Wipe details
When does Kuhakrew wipe, and how often?
No next wipe can be predicted for Kuhakrew, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 1 hours.
What should you expect on wipe day at Kuhakrew?
The average busiest point of its recent wipes drew 4 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server record
Is Kuhakrew up, and how well has it held up?
Kuhakrew is offline at the time of this release; it was last seen 1 hours ago. The uptime it reports puts the last restart at about 57 minutes ago. 145 of 168 hours on across the last 7 full days gives an uptime of 86%. First recorded by Rust Census on 19 October 2026.
What does the performance record of Kuhakrew show?
Average server fps over the last 48 hours was 115, with a low of 112. Buildings, deployables and everything else in the world took the entity count to 8,966. Up to 1,094 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Kuhakrew run from?
No region is given by Kuhakrew. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.234.251.164:28025 is its address.
What version of Rust has been recorded on Kuhakrew?
Rust network protocol 2635 and build 168909 on Windows is the version Kuhakrew runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Kuhakrew carry?
The last count for Kuhakrew was 1 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 4. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 4 players.
In the rankings of Rust servers, where is Kuhakrew placed?
The rank for Kuhakrew is #5,683 on seven-day player hours, in the top 25% of ranked servers.
Tags, lists
Where does Kuhakrew appear among the Rust Census lists and filters?
These Rust Census lists include Kuhakrew: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Kuhakrew: what do they indicate?
These are the tags Kuhakrew publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Kuhakrew?
The procedural map on Kuhakrew is generated by the game, measures 1,500 and carries seed 1141932086. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Kuhakrew?
No gather rate is given in the name of Kuhakrew. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Kuhakrew?
You can open the console in Rust with F1 and enter client.connect 104.234.251.164:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.