Statistical profileOffline
Johnnys Long John
104.204.216.212:25565 checked 7d ago
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1. Main points
Players now
6/ 13
46% full
7-day average
0
peak –
Rank
#8,933
top 40%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 6 players on it, 46% of its 13 slots.
- It ranks #8,933 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Johnnys Long John
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
Wipe-day peak
8
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:51 UTC8d ago | 8 | – | running | 0 |
| Tue 20 Oct, 20:43 UTC8d ago | 8 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Johnnys Long John
2000 · seed 1273555323
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 1273555323 |
8. Server characteristics
Table 3: Characteristics of Johnnys Long John
What the server publishes and what was recorded
| Address | 104.204.216.212:25565 |
|---|---|
| Region | – |
| Max players | 13 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 17:51 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 87 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 347 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Johnnys Long John: what is it?
The rhythm of Johnnys Long John's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days have passed since this world was made.
What should you expect on wipe day at Johnnys Long John?
The average busiest point of its recent wipes drew 8 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
Is Johnnys Long John up, and how well has it held up?
The latest count records Johnnys Long John as offline, last seen 7 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 20 October 2026.
In which location is Johnnys Long John based?
No region is given by Johnnys Long John. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.204.216.212:25565 is its address.
Which Rust version is Johnnys Long John running?
This release lists Johnnys Long John on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Johnnys Long John?
The last count for Johnnys Long John was 7 days 19 hours ago; it is offline at present.
What position does Johnnys Long John hold in the server rankings?
The rank for Johnnys Long John is #8,933 on seven-day player hours, in the top 40% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Johnnys Long John?
These Rust Census lists include Johnnys Long John: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Johnnys Long John carry?
These are the tags Johnnys Long John publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp13 (Max players): 13 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Johnnys Long John?
Johnnys Long John runs a procedural map of size 2,000 with seed 1273555323, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Johnnys Long John, what rules and settings are in force?
The name of Johnnys Long John carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Johnnys Long John?
You can open the console in Rust with F1 and enter client.connect 104.204.216.212:25565; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://bloom.host.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp13,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp13 | Max players 13 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.