Statistical profileOffline
RUSTY RAIDERS Map Test
104.169.154.191:28017 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on RUSTY RAIDERS Map Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUSTY RAIDERS Map Test
4500 · seed 1780255122
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1780255122 |
8. Server characteristics
Table 3: Characteristics of RUSTY RAIDERS Map Test
What the server publishes and what was recorded
| Address | 104.169.154.191:28017 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 14:03 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 19 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 32 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 114 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does RUSTY RAIDERS Map Test wipe, and how often?
Too few wipes of RUSTY RAIDERS Map Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 12 hours ago.
Server record
What does the record show for the uptime and current status of RUSTY RAIDERS Map Test?
Last seen 38 hours ago, RUSTY RAIDERS Map Test is offline in this release. The uptime it reports puts the last restart at about 21 hours ago. A total of 14 of 48 hours were up over 2 full days, which is 29% of the time. The first sighting of it by Rust Census was on 27 October 2026.
Does RUSTY RAIDERS Map Test hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 69; the lowest reading was 46. The world carried up to 124,912 entities, including buildings, deployables and all else. Memory use reached 4,138 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RUSTY RAIDERS Map Test run from?
A region is not published by RUSTY RAIDERS Map Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.169.154.191:28017 it is addressed.
On which Rust version does RUSTY RAIDERS Map Test operate?
Rust network protocol 2635 and build 168909 on Linux is the version RUSTY RAIDERS Map Test runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does RUSTY RAIDERS Map Test carry?
RUSTY RAIDERS Map Test is offline at present; its last recording was 38 hours ago. Averaged across seven days, the count is 0 players.
What position does RUSTY RAIDERS Map Test hold in the server rankings?
The rank for RUSTY RAIDERS Map Test is #15,269 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RUSTY RAIDERS Map Test?
These Rust Census lists include RUSTY RAIDERS Map Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on RUSTY RAIDERS Map Test: what do they indicate?
These are the tags RUSTY RAIDERS Map Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for RUSTY RAIDERS Map Test?
The procedural map on RUSTY RAIDERS Map Test is generated by the game, measures 4,500 and carries seed 1780255122. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is RUSTY RAIDERS Map Test configured, and what rules does it keep?
The name of RUSTY RAIDERS Map Test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join RUSTY RAIDERS Map Test?
You can open the console in Rust with F1 and enter client.connect 104.169.154.191:28017; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://rustyraiders.tebex.io.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.