Statistical profileOnline
Rust Gaming Nation | Achievement Unlock | PvE
NA 104.143.3.5:30015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 101
0% full
7-day average
0
peak 2
Rank
#8,464
top 38% · #1194 in NA
Last wipe
5d ago
monthly schedule
Next wipe
1d 5h
Fri 30 Oct, 14:35 UTC
Main points
- There were 0 players on it, 0% of its 101 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,464 of all ranked servers, the top 38%, and #1194 in NA, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Friday 30 October, 14:35 UTC, every Friday at 14:35 UTC.
2. Players
Figure 1: Players on Rust Gaming Nation | Achievement Unlock | PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:35 UTC, in 1d 5h. Every Friday at 14:35 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
83%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
25%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 5h | Fri 30 Oct, 14:35 UTC | Own schedule |
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 5h | Fri 6 Nov, 14:35 UTC | Own schedule |
| 15d 5h | Fri 13 Nov, 14:35 UTC | Own schedule |
| 22d 5h | Fri 20 Nov, 14:35 UTC | Own schedule |
| 29d 5h | Fri 27 Nov, 14:35 UTC | Own schedule |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 5h | Fri 4 Dec, 14:35 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:35 UTC5d ago | 2 | – | running | 0 |
| Fri 16 Oct, 13:46 UTC12d ago | 1 | halved by day 4 | 7 days | 0 |
| Fri 9 Oct, 13:54 UTC19d ago | 4 | halved by day 4 | 7 days | 0 |
| Wed 7 Oct, 11:40 UTC21d ago | 1 | held half | 2.1 days | 0 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 0 | – | 5.7 days | 0 |
| Fri 25 Sep, 15:18 UTC33d ago | 2 | halved by day 2 | 6.1 days | 0 |
| Fri 18 Sep, 14:08 UTC40d ago | 1 | halved by day 2 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rust Gaming Nation | Achievement Unlock | PvE
What the server publishes and what was recorded
| Address | 104.143.3.5:30015 |
|---|---|
| Region | NA |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 23 Oct 2026, 14:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★★★★★ RUSTGAMINGNATION ★★★★★ ACHIEVEMENT UNLOCK • PvE • ACHIEVEMENT SERVER COMPLETE • UNLOCK • EXPLORE • SURVIVE • ACHIEVE ★ ACHIEVEMENT SERVER ★ ★ SERVER FEATURES ★ • Earn Rust Achievements • PvE Protection • Complete Challenges • Safe Progression • Explore Monuments • Player Cooperation • Unlock Steam Achievements • Controlled PvP • Help Other Players • Achievement Hunting • Practice & Progress • Friendly Environment ★ PLAYER KILL SYSTEM ★ ★ PLAYER COMMANDS ★ • Both Players Must Agree /achkill PlayerName - Request kill • PvE Stays Protected /achaccept - Accept request • Permission Is Temporary /achdeny - Decline request • Only Approved Damage Allowed /achcancel - Cancel permission • Permission Ends After Kill ★ HOW IT WORKS ★ ★ ACHIEVEMENT GOAL ★ Player A uses /achkill PlayerB Complete Rust achievements Player B uses /achaccept Help other achievement hunters Player A can then kill Player B Unlock difficult achievements PvE protection then returns Work towards 100% completion ★ IMPORTANT ★ ★ RGN TEAM ★ Never kill without permission Owner: hellfires_tv Use /achkill before PvP Admins / Moderators: Respect other players fantomasx • viviar ACHIEVE • COMPLETE • UNLOCK HELP PLAYERS • HAVE FUN • REACH 100%
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 27 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 26 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 60 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 10 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Rust Gaming Nation | Achievement Unlock | PvE: what is it?
Rust Gaming Nation | Achievement Unlock | PvE is wiped on a schedule of every Friday at 14:35 UTC. On Friday 30 October at 14:35 UTC the next wipe is expected. 5 days 18 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
How is wipe day run on Rust Gaming Nation | Achievement Unlock | PvE?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 4 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 25% of cases. The fall below half came by day 4 in those cases where it did not hold.
Server details
How reliable is Rust Gaming Nation | Achievement Unlock | PvE, and is it online now?
This release records Rust Gaming Nation | Achievement Unlock | PvE as online. The uptime it reports puts the last restart at about 7 hours ago. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Rust Gaming Nation | Achievement Unlock | PvE show?
Average server fps over the last 48 hours was 82, with a low of 56. Buildings, deployables and everything else in the world took the entity count to 143,849. Memory use reached 4,516 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Rust Gaming Nation | Achievement Unlock | PvE based?
In North America Rust Gaming Nation | Achievement Unlock | PvE lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.143.3.5:30015 is its address.
Which Rust version is Rust Gaming Nation | Achievement Unlock | PvE running?
Rust network protocol 2635 and build 168909 on Linux is the version Rust Gaming Nation | Achievement Unlock | PvE runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Rust Gaming Nation | Achievement Unlock | PvE?
At counting time Rust Gaming Nation | Achievement Unlock | PvE recorded 0 players across 101 slots. This release records a seven-day average of 0 players and a peak of 2.
How does Rust Gaming Nation | Achievement Unlock | PvE compare with other servers in the rankings?
For seven-day player hours Rust Gaming Nation | Achievement Unlock | PvE is ranked #8,464 and #1,194 in North America, placing it in the top 38% of all ranked servers.
Lists and tags
Where does Rust Gaming Nation | Achievement Unlock | PvE appear among the Rust Census lists and filters?
These Rust Census lists include Rust Gaming Nation | Achievement Unlock | PvE: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What is meant by each tag shown on Rust Gaming Nation | Achievement Unlock | PvE?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp101 (Max players): Slots: 101; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): In the server browser it appears under North America are the tags Rust Gaming Nation | Achievement Unlock | PvE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Rust Gaming Nation | Achievement Unlock | PvE?
The procedural map on Rust Gaming Nation | Achievement Unlock | PvE is generated by the game, measures 5,000 and carries seed 258685. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Rust Gaming Nation | Achievement Unlock | PvE?
No gather rate is given in the name of Rust Gaming Nation | Achievement Unlock | PvE. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Rust Gaming Nation | Achievement Unlock | PvE?
Enter client.connect 104.143.3.5:30015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.rust-gaming-nation.com/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp101 | Max players Slots: 101. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
