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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,407 players on 11,664 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

104.143.3.5:28068 checked 10m ago

75x weekly wipes moddedcarbonpve
Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
104.143.3.5:28068
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 101

0% full

7-day average

1

peak 3

Rank

#3,934

top 18%

Last wipe

4d ago

weekly schedule

Next wipe

2d 12h

Fri 30 Oct, 14:43 UTC

Main points

  • There were 0 players on it, 0% of its 101 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #3,934 of all ranked servers, the top 18%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 14:43 UTC, every Friday at 14:43 UTC.

2. Players

Figure 1: Players on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

Players now and over time, UTC

AveragePeak
00.511.5203:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304003:0012:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 14:43 UTC, in 2d 12h. Every Friday at 14:43 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 12hFri 30 Oct, 14:43 UTCOwn schedule
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
9d 12hFri 6 Nov, 14:43 UTCOwn schedule
16d 12hFri 13 Nov, 14:43 UTCOwn schedule
23d 12hFri 20 Nov, 14:43 UTCOwn schedule
30d 12hFri 27 Nov, 14:43 UTCOwn schedule
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW
37d 12hFri 4 Dec, 14:43 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:43 UTC4d ago 3 – running 1
Fri 16 Oct, 13:51 UTC11d ago 2 held half 7 days 1
Fri 9 Oct, 13:55 UTC18d ago 2 held half 7 days 1
Thu 1 Oct, 18:12 UTC FW26d ago 3 held half 7.8 days 1
Fri 25 Sep, 15:15 UTC32d ago 2 held half 6.1 days 3
Fri 18 Sep, 14:07 UTC39d ago 4 held half 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

5000 · seed 167781

Map of RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed167781
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

What the server publishes and what was recorded

Address104.143.3.5:28068
Region–
Max players101
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:43 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average1 / 200
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average3 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average3 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average2 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average4 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is wiped on a schedule of every Friday at 14:43 UTC. Friday 30 October at 14:43 UTC is the date of its next wipe. 4 days 11 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

How is wipe day run on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 44 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

How reliable is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

This release records RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] as online. By its own reported uptime, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 153 of them, or 91%. First recorded by Rust Census on 13 September 2026.

What does the performance record of RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 25. The world carried up to 165,472 entities, including buildings, deployables and all else. The peak memory use recorded was 4,765 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

A region is not published by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.143.3.5:28068 is its address.

What version of Rust has been recorded on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

This release lists RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] carry?

The present count is 0 players on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. This release records a seven-day average of 1 players and a peak of 3. An average of 2 players was recorded at 20:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] placed?

The rank for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is #3,934 on seven-day player hours, in the top 18% of ranked servers.

Tag details

Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?

These Rust Census lists include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

The tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?

Read by the game's server browser, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

The procedural map on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is generated by the game, measures 5,000 and carries seed 167781. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules does it keep?

The name of RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] records a gather rate of 75x. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 104.143.3.5:28068 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.rust-gaming-nation.com/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp101Max players The server holds 101 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.