Statistical profileOnline
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28048 checked 26m ago
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1. Main points
Players now
8/ 101
8% full
7-day average
5
peak 15
Rank
#1,491
top 7%
Last wipe
6d ago
weekly schedule
Next wipe
13h
Fri 30 Oct, 14:34 UTC
Main points
- There were 8 players on it, 8% of its 101 slots.
- Over the last seven days it averaged 5 players, with a peak of 15.
- It ranks #1,491 of all ranked servers, the top 7%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:34 UTC, every Friday at 14:34 UTC.
2. Players
Figure 1: Players on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:34 UTC, in 13h. Every Friday at 14:34 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
14
players, last three wipes
Crowd held
80%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 13h | Fri 30 Oct, 14:34 UTC | Own schedule |
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 13h | Fri 6 Nov, 14:34 UTC | Own schedule |
| 14d 13h | Fri 13 Nov, 14:34 UTC | Own schedule |
| 21d 13h | Fri 20 Nov, 14:34 UTC | Own schedule |
| 28d 13h | Fri 27 Nov, 14:34 UTC | Own schedule |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 13h | Fri 4 Dec, 14:34 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC6d ago | 15 | – | running | 1 |
| Fri 16 Oct, 13:48 UTC13d ago | 13 | halved by day 5 | 7 days | 8 |
| Fri 9 Oct, 13:50 UTC20d ago | 14 | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW28d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC34d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC41d ago | 12 | held half | 7 days | 7 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 216.39.240.13:28048 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 3 / 101 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 0 / 100 |
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 1 / 200 |
| [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 0 / 50 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 3 / 100 |
| RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100x · weekly · 2 on average | 1 / 101 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?
The wipe rhythm of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. On Friday 30 October at 14:34 UTC the next wipe is expected. 6 days 10 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
How is wipe day run on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The average busiest point of its recent wipes drew 14 players. On the latest wipe, 26 hours passed before the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. In the other cases, half the peak was lost by day 5.
Server record
What does the record show for the uptime and current status of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online at the time of this release. The uptime it reports puts the last restart at about 11 hours ago. 133 of 168 hours on across the last 7 full days gives an uptime of 79%. First recorded by Rust Census on 13 September 2026.
What does the performance record of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show?
The figures for the last 48 hours give an average of 56 server fps and a minimum of 41. The world carried up to 132,082 entities, including buildings, deployables and all else. Up to 4,265 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] based?
A region is not published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.39.240.13:28048 it is addressed.
What version of Rust has been recorded on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
This release lists RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carry?
At counting time RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] recorded 8 players across 101 slots. This release records a seven-day average of 5 players and a peak of 15. An average of 11 players was recorded at 21:00 UTC, the busiest hour of the last 48.
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?
The rank for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is #1,491 on seven-day player hours, in the top 7% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Census lists that RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
The tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp101 (Max players): 101 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 100000x is recorded for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] in its name. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
You can open the console in Rust with F1 and enter client.connect 216.39.240.13:28048; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.rust-gaming-nation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp101 | Max players 101 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
