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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

216.39.240.13:28048 checked 26m ago

100000x weekly wipes moddedcarbonpve
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
216.39.240.13:28048
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

8/ 101

8% full

7-day average

5

peak 15

Rank

#1,491

top 7%

Last wipe

6d ago

weekly schedule

Next wipe

13h

Fri 30 Oct, 14:34 UTC

Main points

  • There were 8 players on it, 8% of its 101 slots.
  • Over the last seven days it averaged 5 players, with a peak of 15.
  • It ranks #1,491 of all ranked servers, the top 7%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:34 UTC, every Friday at 14:34 UTC.

2. Players

Figure 1: Players on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Players now and over time, UTC

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 13h. Every Friday at 14:34 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

14

players, last three wipes

Crowd held

80%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
13hFri 30 Oct, 14:34 UTCOwn schedule
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
7d 13hFri 6 Nov, 14:34 UTCOwn schedule
14d 13hFri 13 Nov, 14:34 UTCOwn schedule
21d 13hFri 20 Nov, 14:34 UTCOwn schedule
28d 13hFri 27 Nov, 14:34 UTCOwn schedule
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW
35d 13hFri 4 Dec, 14:34 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 15 – running 1
Fri 16 Oct, 13:48 UTC13d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC20d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC34d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC41d ago 12 held half 7 days 7

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

4096 · seed 1337

Map of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapProcedural Map
Size4096
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

What the server publishes and what was recorded

Address216.39.240.13:28048
Region–
Max players101
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:34 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average3 / 101
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average0 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average1 / 200
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average0 / 50
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average3 / 100
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average1 / 101

11. Quick answers

From the figures on this page.

Wipe schedule

When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?

The wipe rhythm of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. On Friday 30 October at 14:34 UTC the next wipe is expected. 6 days 10 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

How is wipe day run on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The average busiest point of its recent wipes drew 14 players. On the latest wipe, 26 hours passed before the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. In the other cases, half the peak was lost by day 5.

Server record

What does the record show for the uptime and current status of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online at the time of this release. The uptime it reports puts the last restart at about 11 hours ago. 133 of 168 hours on across the last 7 full days gives an uptime of 79%. First recorded by Rust Census on 13 September 2026.

What does the performance record of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show?

The figures for the last 48 hours give an average of 56 server fps and a minimum of 41. The world carried up to 132,082 entities, including buildings, deployables and all else. Up to 4,265 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] based?

A region is not published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.39.240.13:28048 it is addressed.

What version of Rust has been recorded on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

This release lists RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carry?

At counting time RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] recorded 8 players across 101 slots. This release records a seven-day average of 5 players and a peak of 15. An average of 11 players was recorded at 21:00 UTC, the busiest hour of the last 48.

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

The rank for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is #1,491 on seven-day player hours, in the top 7% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Census lists that RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

The tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp101 (Max players): 101 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 100000x is recorded for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] in its name. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

You can open the console in Rust with F1 and enter client.connect 216.39.240.13:28048; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.rust-gaming-nation.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp101Max players 101 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.