Statistical profileOnline
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
104.143.3.5:28059 checked 11m ago
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1. Main points
Players now
2/ 101
2% full
7-day average
1
peak 8
Rank
#2,884
top 13%
Last wipe
4d ago
weekly schedule
Next wipe
2d 11h
Fri 30 Oct, 14:42 UTC
Main points
- There were 2 players on it, 2% of its 101 slots.
- Over the last seven days it averaged 1 players, with a peak of 8.
- It ranks #2,884 of all ranked servers, the top 13%, on player hours over the last seven days.
- Its current map went up 4d ago; the next wipe is expected Friday 30 October, 14:42 UTC, every Friday at 14:42 UTC.
2. Players
Figure 1: Players on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:42 UTC, in 2d 11h. Every Friday at 14:42 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
7
players, last three wipes
Crowd held
60%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 11h | Fri 30 Oct, 14:42 UTC | Own schedule |
| 8d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 11h | Fri 6 Nov, 14:42 UTC | Own schedule |
| 16d 11h | Fri 13 Nov, 14:42 UTC | Own schedule |
| 23d 11h | Fri 20 Nov, 14:42 UTC | Own schedule |
| 30d 11h | Fri 27 Nov, 14:42 UTC | Own schedule |
| 36d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 37d 11h | Fri 4 Dec, 14:42 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC4d ago | 8 | – | running | 3 |
| Fri 16 Oct, 13:52 UTC11d ago | 6 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:52 UTC18d ago | 7 | held half | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC32d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC39d ago | 5 | held half | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
4500 · seed 33640666
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 33640666 |
8. Server characteristics
Table 4: Characteristics of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 104.143.3.5:28059 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 1 / 200 |
| [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 3 / 50 |
| RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100000x · weekly · 4 on average | 6 / 101 |
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 3 / 101 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 3 / 100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 1 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: what is it?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is wiped on a schedule of every Friday at 14:42 UTC. On Friday 30 October at 14:42 UTC the next wipe is expected. This world was generated 4 days 12 hours ago. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes drew an average peak of 7 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. In the other cases, half the peak was lost by day 3.5.
About the server
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] up, and how well has it held up?
This release records RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] as online. About 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 153 of them, or 91%. First recorded by Rust Census on 13 September 2026.
What does the performance record of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] show?
Average server fps over the last 48 hours was 30, with a low of 26. Buildings, deployables and everything else in the world took the entity count to 136,529. Memory use reached 4,660 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run from?
A region is not published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.143.3.5:28059 is its address.
Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] running?
The version in use on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
At counting time RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] recorded 2 players across 101 slots. Averaged over seven days: 1 players, with a peak of 8. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 7 players.
What position does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
The rank for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is #2,884 on seven-day player hours, in the top 13% of ranked servers.
Tag details
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?
These Rust Census lists include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
The tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp101 (Max players): Slots: 101; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^r (Roleplay): The server is run for roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The procedural map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is generated by the game, measures 4,500 and carries seed 33640666. Because one size and seed give one map, RustMaps can display it from this page.
How is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules does it keep?
The name of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] records a gather rate of 500x. The group cap stands at 8 players, the default for the game. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28059 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.rust-gaming-nation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp101 | Max players Slots: 101. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
