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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,743 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

104.143.3.5:28039 checked 11m ago

25x weekly wipes moddedcarbonpve
Release date
Next release
In five minutes (10:40 UTC)
Source
Live server queries
Server address
104.143.3.5:28039
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 101

0% full

7-day average

1

peak 6

Rank

#3,096

top 14%

Last wipe

4d ago

weekly schedule

Next wipe

2d 3h

Fri 30 Oct, 14:40 UTC

Main points

  • There were 0 players on it, 0% of its 101 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #3,096 of all ranked servers, the top 14%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 14:40 UTC, every Friday at 14:40 UTC.

2. Players

Figure 1: Players on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304011:0020:0005:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 3h. Every Friday at 14:40 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

23

players, last three wipes

Crowd held

20%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 3hFri 30 Oct, 14:40 UTCOwn schedule
8d 8hThu 5 Nov, 19:00 UTCForce wipe FW
9d 3hFri 6 Nov, 14:40 UTCOwn schedule
16d 3hFri 13 Nov, 14:40 UTCOwn schedule
23d 3hFri 20 Nov, 14:40 UTCOwn schedule
30d 3hFri 27 Nov, 14:40 UTCOwn schedule
36d 8hThu 3 Dec, 19:00 UTCForce wipe FW
37d 3hFri 4 Dec, 14:40 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 5 – running 1
Fri 16 Oct, 13:52 UTC11d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 13:58 UTC18d ago 57 halved by day 2 7 days 1
Thu 1 Oct, 18:06 UTC FW26d ago 5 halved by day 4 7.8 days 2
Fri 25 Sep, 15:16 UTC32d ago 5 halved by day 5 6.1 days 0
Fri 18 Sep, 14:07 UTC39d ago 3 held half 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

4500 · seed 15102026

Map of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed15102026
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

What the server publishes and what was recorded

Address104.143.3.5:28039
Region–
Max players101
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:40 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average3 / 200
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average7 / 50
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average6 / 101
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average2 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average1 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average2 / 100

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: what is it?

The wipe rhythm of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is the date of its next wipe. This world was generated 4 days 20 hours ago. A weekly wipe schedule is published in its tags.

What should you expect on wipe day at RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

An average of 23 players attended at peak across recent wipes. 14 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. If not, it dropped below half by day 3.5.

About the server

What does the record show for the uptime and current status of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is online at the time of this release. The uptime it reports puts the last restart at about 10 hours ago. 153 of 168 hours on across the last 7 full days gives an uptime of 91%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 29. The world carried up to 137,550 entities, including buildings, deployables and all else. The peak memory use recorded was 4,857 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.143.3.5:28039 it is addressed.

What version of Rust has been recorded on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The version in use on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

At counting time RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] recorded 0 players across 101 slots. Averaged over seven days: 1 players, with a peak of 6. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 2 players.

How does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

For seven-day player hours, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is ranked #3,096, placing it in the top 14% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Included in these Rust Census lists is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

The tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: what do they indicate?

Read by the game's server browser, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The procedural map on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is generated by the game, measures 4,500 and carries seed 15102026. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] records a gather rate of 25x. 8 players is the group limit, the game's default. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

You can open the console in Rust with F1 and enter client.connect 104.143.3.5:28039; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://www.rust-gaming-nation.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp101Max players The server holds 101 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^rRoleplay This is a roleplay server.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.