Statistical profileOnline
[US] Active Rush PvE No Raid No Decay
104.143.3.251:28259 checked 10m ago
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1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#7,363
top 33%
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,363 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] Active Rush PvE No Raid No Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:43 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] Active Rush PvE No Raid No Decay
4250 · seed 179600013
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 179600013 |
8. Server characteristics
Table 4: Characteristics of [US] Active Rush PvE No Raid No Decay
What the server publishes and what was recorded
| Address | 104.143.3.251:28259 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 00:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Friendly PvE/PvP server for beginners and veteran players alike. A perfect transition server for those learning the game. A modded server but with a vanilla feel! Features: ♦Active admins ♦Full Monthly Map & BP Wipes ♦PvE map with PvP monument zones ♦Convoy & Defendable Bases ♦Lightly Modded (See website for details) ♦Raidable Bases 24/7 ♦Admin built community areas ♦Community Discord https://discord.gg/aqhH6qZx8D Rules: -Be polite. PvP is allowed in designated areas. No Cheating! -Invite and play with your friends. -Have fun and enjoy.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 24 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 60 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 2 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 5 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does [US] Active Rush PvE No Raid No Decay wipe, and how often?
A monthly force wipe is the sole occasion on which [US] Active Rush PvE No Raid No Decay wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 9 hours have passed since this world was made. The tags list a wipe schedule of one month.
How is wipe day run on [US] Active Rush PvE No Raid No Decay?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
How reliable is [US] Active Rush PvE No Raid No Decay, and is it online now?
[US] Active Rush PvE No Raid No Decay is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. A total of 109 of 168 hours were up over 7 full days, which is 65% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does [US] Active Rush PvE No Raid No Decay perform?
The figures for the last 48 hours give an average of 7 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 111,973. The peak memory use recorded was 4,218 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is [US] Active Rush PvE No Raid No Decay based?
Pointing to North America is [US] Active Rush PvE No Raid No Decay's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.143.3.251:28259 is its address.
On which Rust version does [US] Active Rush PvE No Raid No Decay operate?
The version in use on [US] Active Rush PvE No Raid No Decay is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [US] Active Rush PvE No Raid No Decay carry?
The present count is 0 players on [US] Active Rush PvE No Raid No Decay, out of 200 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.
What position does [US] Active Rush PvE No Raid No Decay hold in the server rankings?
For seven-day player hours, [US] Active Rush PvE No Raid No Decay is ranked #7,363, placing it in the top 33% of all ranked servers.
Tag details
Which Rust Census filters and lists cover [US] Active Rush PvE No Raid No Decay?
Included in these Rust Census lists is [US] Active Rush PvE No Raid No Decay: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on [US] Active Rush PvE No Raid No Decay?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [US] Active Rush PvE No Raid No Decay publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for [US] Active Rush PvE No Raid No Decay?
Size 4,250 and seed 179600013: that is the procedural map on [US] Active Rush PvE No Raid No Decay, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [US] Active Rush PvE No Raid No Decay?
The name of [US] Active Rush PvE No Raid No Decay carries no gather rate. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join [US] Active Rush PvE No Raid No Decay?
Enter client.connect 104.143.3.251:28259 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://active-rush.tebex.io/about.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.