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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,611 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Active Rush PvE No Raid No Decay

104.143.3.251:28259 checked 10m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (09:55 UTC)
Source
Live server queries
Server address
104.143.3.251:28259
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 1

Rank

#7,363

top 33%

Last wipe

27d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,363 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Active Rush PvE No Raid No Decay

Players now and over time, UTC

AveragePeak
00.250.50.75100:0006:0012:0020:0002:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304000:0006:0012:0020:0002:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 8hThu 5 Nov, 19:00 UTCForce wipe FW
35d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:43 UTC27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Active Rush PvE No Raid No Decay

4250 · seed 179600013

Map of [US] Active Rush PvE No Raid No Decay

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed179600013
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Active Rush PvE No Raid No Decay

What the server publishes and what was recorded

Address104.143.3.251:28259
Region–
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 00:43 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Friendly PvE/PvP server for beginners and veteran players alike. A perfect transition server for those learning the game. A modded server but with a vanilla feel! Features: ♦Active admins ♦Full Monthly Map & BP Wipes ♦PvE map with PvP monument zones ♦Convoy & Defendable Bases ♦Lightly Modded (See website for details) ♦Raidable Bases 24/7 ♦Admin built community areas ♦Community Discord https://discord.gg/aqhH6qZx8D Rules: -Be polite. PvP is allowed in designated areas. No Cheating! -Invite and play with your friends. -Have fun and enjoy.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average60 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average2 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

When does [US] Active Rush PvE No Raid No Decay wipe, and how often?

A monthly force wipe is the sole occasion on which [US] Active Rush PvE No Raid No Decay wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 9 hours have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on [US] Active Rush PvE No Raid No Decay?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

How reliable is [US] Active Rush PvE No Raid No Decay, and is it online now?

[US] Active Rush PvE No Raid No Decay is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. A total of 109 of 168 hours were up over 7 full days, which is 65% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does [US] Active Rush PvE No Raid No Decay perform?

The figures for the last 48 hours give an average of 7 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 111,973. The peak memory use recorded was 4,218 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [US] Active Rush PvE No Raid No Decay based?

Pointing to North America is [US] Active Rush PvE No Raid No Decay's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.143.3.251:28259 is its address.

On which Rust version does [US] Active Rush PvE No Raid No Decay operate?

The version in use on [US] Active Rush PvE No Raid No Decay is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does [US] Active Rush PvE No Raid No Decay carry?

The present count is 0 players on [US] Active Rush PvE No Raid No Decay, out of 200 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.

What position does [US] Active Rush PvE No Raid No Decay hold in the server rankings?

For seven-day player hours, [US] Active Rush PvE No Raid No Decay is ranked #7,363, placing it in the top 33% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [US] Active Rush PvE No Raid No Decay?

Included in these Rust Census lists is [US] Active Rush PvE No Raid No Decay: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on [US] Active Rush PvE No Raid No Decay?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [US] Active Rush PvE No Raid No Decay publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for [US] Active Rush PvE No Raid No Decay?

Size 4,250 and seed 179600013: that is the procedural map on [US] Active Rush PvE No Raid No Decay, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for [US] Active Rush PvE No Raid No Decay?

The name of [US] Active Rush PvE No Raid No Decay carries no gather rate. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join [US] Active Rush PvE No Raid No Decay?

Enter client.connect 104.143.3.251:28259 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://active-rush.tebex.io/about.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players 200 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.