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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,724 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

The Chill Zone

104.143.3.231:28029 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
104.143.3.231:28029
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 160

0% full

7-day average

0

peak 4

Rank

#5,174

top 23%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 160 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #5,174 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on The Chill Zone

Players now and over time, UTC

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304023:0008:0017:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

12.2 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 5.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:14 UTC13d ago 3 – running 0
Thu 1 Oct, 21:10 UTC FW27d ago 5 halved by day 4 13.3 days 0
Sun 20 Sep, 18:18 UTC38d ago 2 halved by day 7 11.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of The Chill Zone

4350 · seed 1193930318

Map of The Chill Zone

Table 2: The world

As the server publishes it

MapProcedural Map
Size4350
Seed1193930318
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of The Chill Zone

What the server publishes and what was recorded

Address104.143.3.231:28029
Region–
Max players160
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 03:14 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to The Chill Zone Powered by Gameserverkings.com 5X Resources, Bi-Weekly Wipes, Full Wipe 10/15/26

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average66 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average55 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

11. Quick answers

From the figures on this page.

Wipe records

When does The Chill Zone wipe, and how often?

Wipes on The Chill Zone fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 13 days 19 hours ago.

What should you expect on wipe day at The Chill Zone?

The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 37 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5.5 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of The Chill Zone?

At the latest check, The Chill Zone was online. The uptime it reports puts the last restart at about 6 days ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of The Chill Zone show?

The figures for the last 48 hours give an average of 7 server fps and a minimum of 5. The world carried up to 111,477 entities, including buildings, deployables and all else. The peak memory use recorded was 4,628 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does The Chill Zone run from?

No region is given by The Chill Zone. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.143.3.231:28029 is its address.

What version of Rust has been recorded on The Chill Zone?

This release lists The Chill Zone on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for The Chill Zone?

At counting time The Chill Zone recorded 0 players across 160 slots. This release records a seven-day average of 0 players and a peak of 4. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.

How does The Chill Zone compare with other servers in the rankings?

For seven-day player hours, The Chill Zone is ranked #5,174, placing it in the top 23% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry The Chill Zone?

These Rust Census lists include The Chill Zone: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on The Chill Zone?

gmrust (Game mode): Survival play, in the standard Rust format; mp160 (Max players): 160 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags The Chill Zone publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for The Chill Zone?

The Chill Zone runs a procedural map of size 4,350 with seed 1193930318, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On The Chill Zone, what rules and settings are in force?

The name of The Chill Zone carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join The Chill Zone?

Enter client.connect 104.143.3.231:28029 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp160Max players 160 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.