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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,694 players on 11,824 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

104.143.3.215:28119 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (14:00 UTC)
Source
Live server queries
Server address
104.143.3.215:28119
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 80

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

16h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 80 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16h ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeakWipe
0123415:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
0246815:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 21:32 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

34 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:32 UTC16h ago – – running 0
Thu 24 Sep, 21:05 UTC34d ago 0 – 34 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

2000 · seed 487348819

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed487348819
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address104.143.3.215:28119
Region–
Max players80
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 21:32 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average195 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average282 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Rust Server wipe, and how often?

With too few wipes of Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 16 hours have passed since this world was made.

What should you expect on wipe day at Rust Server?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

Is Rust Server up, and how well has it held up?

At the latest check, Rust Server was online. By its own reported uptime, it restarted about 14 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 17,686. Up to 2,380 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rust Server run from?

A region is not published by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.143.3.215:28119 it is addressed.

What version of Rust has been recorded on Rust Server?

The version in use on Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Rust Server?

At counting time Rust Server recorded 0 players across 80 slots. This release gives a seven-day average of 0 players.

What position does Rust Server hold in the server rankings?

For seven-day player hours, Rust Server is ranked #15,335, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust Server?

Included in these Rust Census lists is Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on Rust Server: what do they indicate?

Read by the game's server browser, Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Rust Server?

Rust Server runs a procedural map of size 2,000 with seed 487348819, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Rust Server configured, and what rules does it keep?

The name of Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Rust Server?

You can open the console in Rust with F1 and enter client.connect 104.143.3.215:28119; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp80Max players The server holds 80 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.