Statistical profileOnline
Johnny offwipe (gone sus)
104.143.2.79:25620 checked 8m ago
Connect to this server
1. Main points
Players now
2/ 40
5% full
7-day average
2
peak 14
Rank
#2,483
top 11%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 2 players on it, 5% of its 40 slots.
- Over the last seven days it averaged 2 players, with a peak of 14.
- It ranks #2,483 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Johnny offwipe (gone sus)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
13
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 22:51 UTC9d ago | 13 | – | running | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Johnny offwipe (gone sus)
What the server publishes and what was recorded
| Address | 104.143.2.79:25620 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 22:51 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 101 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 110 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 91 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Johnny offwipe (gone sus)?
Too few wipes of Johnny offwipe (gone sus) are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 9 days 22 hours.
What should you expect on wipe day at Johnny offwipe (gone sus)?
Recent wipes drew an average peak of 13 players. The peak of the latest wipe's crowd came 3 hours after it began.
Server details
What does the record show for the uptime and current status of Johnny offwipe (gone sus)?
Johnny offwipe (gone sus) is online at the time of this release. By its own reported uptime, it restarted about 4 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 18 October 2026.
How well does Johnny offwipe (gone sus) perform?
The figures for the last 48 hours give an average of 240 server fps and a minimum of 240. The world carried up to 3,946 entities, including buildings, deployables and all else. Memory use reached 1,210 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does Johnny offwipe (gone sus) run from?
A region is not published by Johnny offwipe (gone sus). Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.143.2.79:25620 it is addressed.
Which Rust version is Johnny offwipe (gone sus) running?
The version in use on Johnny offwipe (gone sus) is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Johnny offwipe (gone sus)?
At counting time Johnny offwipe (gone sus) recorded 2 players across 40 slots. This release records a seven-day average of 2 players and a peak of 14. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 10 players.
What position does Johnny offwipe (gone sus) hold in the server rankings?
For seven-day player hours, Johnny offwipe (gone sus) is ranked #2,483, placing it in the top 11% of all ranked servers.
Tags, lists
Where does Johnny offwipe (gone sus) appear among the Rust Census lists and filters?
Included in these Rust Census lists is Johnny offwipe (gone sus): Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Johnny offwipe (gone sus): what do they indicate?
Read by the game's server browser, Johnny offwipe (gone sus) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Johnny offwipe (gone sus)?
The procedural map on Johnny offwipe (gone sus) is generated by the game, measures 2,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Johnny offwipe (gone sus)?
No gather rate is recorded for Johnny offwipe (gone sus) in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Join details
What steps are needed to join Johnny offwipe (gone sus)?
Enter client.connect 104.143.2.79:25620 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.