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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,162 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Ruins of Rust PvE US

NA 104.143.2.17:28715 checked 6d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (18:15 UTC)
Source
Live server queries
Server address
104.143.2.17:28715
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,338

top 69% · #1510 in NA

Last wipe

18d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, and #1510 in NA, on player hours over the last seven days.
  • Its current map went up 18d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Ruins of Rust PvE US

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

Usual gap

20.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 10 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:26 UTC19d ago 1 – running 0
Sat 19 Sep, 23:05 UTC39d ago 0 – 20.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Ruins of Rust PvE US

2000 · seed 1984981545

Map of Ruins of Rust PvE US

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1984981545
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Ruins of Rust PvE US

What the server publishes and what was recorded

Address104.143.2.17:28715
RegionNA
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Oct 2026, 09:17 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to the Ruins of Rust PvE Claim NPC Lands Explore Map Events Raidable Bases Bosses Increased Stack Size Skills Virtual Trade

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average27 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average19 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average59 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average13 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average3 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Ruins of Rust PvE US?

A monthly force wipe is the sole occasion on which Ruins of Rust PvE US wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 18 days 22 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

How is wipe day run on Ruins of Rust PvE US?

Recent wipes drew an average peak of 0 players. 15 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Ruins of Rust PvE US, and is it online now?

Ruins of Rust PvE US is offline at the time of this release; it was last seen 6 days 13 hours ago. 19 of 168 hours on across the last 7 full days gives an uptime of 11%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Ruins of Rust PvE US?

With its NA tag, Ruins of Rust PvE US lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.143.2.17:28715 is its address.

What version of Rust has been recorded on Ruins of Rust PvE US?

This release lists Ruins of Rust PvE US on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Ruins of Rust PvE US?

Ruins of Rust PvE US is offline at present; its last recording was 6 days 13 hours ago. Averaged across seven days, the count is 0 players.

How does Ruins of Rust PvE US compare with other servers in the rankings?

For seven-day player hours Ruins of Rust PvE US is ranked #15,338 and #1,510 in North America, placing it in the top 69% of all ranked servers.

Tag details

Where does Ruins of Rust PvE US appear among the Rust Census lists and filters?

The Rust Census lists that Ruins of Rust PvE US fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Ruins of Rust PvE US: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it are the tags Ruins of Rust PvE US publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Ruins of Rust PvE US?

The procedural map on Ruins of Rust PvE US is generated by the game, measures 2,000 and carries seed 1984981545. Because one size and seed give one map, RustMaps can display it from this page.

How is Ruins of Rust PvE US configured, and what rules does it keep?

The name of Ruins of Rust PvE US carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Ruins of Rust PvE US?

Enter client.connect 104.143.2.17:28715 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/aTSEsDDzgk is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.