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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,965 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

104.143.2.107:28115 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (14:05 UTC)
Source
Live server queries
Server address
104.143.2.107:28115
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246815:0000:0009:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

3000 · seed 1337

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address104.143.2.107:28115
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 20:16 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average277 / 700

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Rust Server: what is it?

The rhythm of A Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 17 hours have passed since this world was made.

Server details

Is A Rust Server up, and how well has it held up?

At the latest check, A Rust Server was online. The uptime it reports puts the last restart at about 2 days 11 hours ago. 47 of 48 hours on across the last 2 full days gives an uptime of 98%. The first sighting of it by Rust Census was on 26 October 2026.

Does A Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. The world carried up to 47,093 entities, including buildings, deployables and all else. Memory use reached 2,137 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Rust Server?

A region is not published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.143.2.107:28115 it is addressed.

What version of Rust has been recorded on A Rust Server?

This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does A Rust Server carry?

At counting time A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is A Rust Server placed?

The rank for A Rust Server is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry A Rust Server?

Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on A Rust Server?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page.

On A Rust Server, what rules and settings are in force?

The name of A Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join A Rust Server?

Enter client.connect 104.143.2.107:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.